Cell Eater vs Corebound
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Cell Eater
Grow your cell by consuming smaller cells while avoiding larger ones. Compete against other players to become the largest cell on the board. This game offers a simple yet engaging experience inspired by popular .io games.
- Cell growth mechanics
- Multiplayer competition
- Simple controls
- Avoid larger cells
- Eat smaller cells
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Rule is simple, you start with a small cell, try to eat smaller cell and avoid bigger cell. Compete with other players to become biggest cell. This game is inspired by agar.io Enjoy it!
Corebound
Explore a vast underground world filled with robotic enemies. Collect parts from defeated foes to upgrade your character and enhance your abilities. Discover unique zones and fuse parts for even greater power.
- Explore distinct underground zones
- Collect and equip unique robot parts
- Fuse parts to enhance power
- Battle diverse robotic enemies
- Upgrade character with collected parts
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Descend into a vast underground world of machines and fight your way through endless hordes of enemies! Collect parts from the robots you destroy to upgrade yourself and become more powerful! Key Features: • Discover many distinct underground zones, each featuring unique visuals and dangers • Collect and equip dozens of unique parts to refine your build and playstyle • Fuse parts together to make them even stronger • Encounter and battle a variety of unique robotic foes Contact us at: admin@overcurve.com
Screenshots
Verdict
The clearest difference is review sentiment: Corebound at 91% against Cell Eater's 33%. Corebound also leads on rating (4.9 vs 2.7) and ratings volume (1.2K vs 10). Cell Eater's advantage is in-app purchases (none vs 5) and ads (none vs shown). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Corebound sells 5 one-off in-app purchases. Cell Eater asks for nothing beyond the download.
Corebound holds the better App Store score, 4.9 against 2.7. That said, the two scores are not equally well evidenced: Corebound has 1.2K ratings behind it against 10, so its average is the more settled of the two. Written reviews point the same way: 33% of Cell Eater's written reviews are positive against 91% of Corebound's.
| Parameter | Cell Eater | Corebound |
|---|---|---|
| Price | Free | Free |
| Rating | 2.7 (10 ratings) | 4.9 (1.2K ratings) — better |
| Positive reviews | 33.3% of reviews | 90.5% of reviews — better |
| Number of ratings | 10 | 1.2K — better |
| Update frequency | — | Every 8 days |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 5.1.1 — better | 15.0 |
| Further details — not scored | ||
| Size | 66 MB | 260 MB |
| Age rating | 4+ | 4+ |
| Developer | Dong Tran | Overcurve |
Customer experience
Cell Eater
Corebound
In-app purchases
Cell Eater
No in-app purchases
Corebound
- Starter Pack$3.99
- 375 Shards$4.99
- 805 Shards$9.99
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- 1650 Shards$19.99
- 4200 Shards$49.99









