Comparison

MosKill vs POOLS™

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

MosKill

A simple game where players tap to eliminate mosquitoes. Aim for high scores and compete globally in this easy-to-learn, fast-paced challenge.

Highlights
  • Tap to kill mosquitoes
  • Find unguarded moments
  • Simple gameplay
  • Aim for high scores
  • Global ranking
Features
Read full description

Who kill Mosquito Many in the world ? And go crazy and it definitely ! ■ How to Play ■■■■■■■■■■■■■■■■■■■■■■■■■■ ◇Mosquito Coming ◇Look Mosquito and Find unguarded moment ◇Push Buttom and Kill Mosquito ■ High Score Tips ■■■■■■■■■■■■■■■■■■■■■■■■■■ If you Find unguarded moment, instantly Kill Mosquito And a very simple , play anyone Aim the world ranked number one !

About

POOLS™

This app offers a slow, reflective, and immersive experience focused on exploration and atmosphere. It evokes feelings of unease and curiosity through its unique environments, inspired by liminal spaces and internet phenomena. Discover changing worlds and subtle narratives without traditional gameplay mechanics.

Highlights
  • Slow, reflective exploration
  • Atmospheric and immersive environments
  • Inspired by liminal spaces
  • Unfolding narrative through exploration
  • Six distinct chapters
  • Unique sound design
Features
Read full description

Explore, admire and listen. That’s it. Uncanny. Relaxing. Unnerving. Eerie. Immersive. POOLS isn’t a traditional game. it’s slow, reflective, and intentionally uneventful, perhaps a bit like virtual museum. So take your time. Breathe. POOLS unfolds slowly, rewarding patience and quiet attention. No monsters chasing you or jumping at your screen. Yet it can feel oppressive at times by invoking quiet fears of getting lost, the dark, tight spaces and the strange beauty of liminal space architecture. There's no typical story. But as you explore and advance further, you start to notice that the game's world changes around you, deeper you go… Rooms look and feel… different. Base game features six chapters, each lasting 10-30 minutes. Inspired by the internet phenomena Liminal spaces, Found footage and The Backrooms, especially the Poolrooms concept. One of the original artists behind the Poolrooms concept is Jared Pike.

Screenshots

MosKill4 screens
POOLS™4 screens

Verdict

The call

The clearest difference is in-app purchases: MosKill at none against POOLS™'s 1. MosKill also leads on iOS requirement (12.0 vs 15.6). POOLS™'s advantage is ads (none vs shown) and update cadence (every 2 months vs every 31 months). On price, rating, review sentiment and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. POOLS™ sells 1 one-off in-app purchase. MosKill asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

On the App Store both sit at effectively the same score — 4.6 for MosKill against 4.5 for POOLS™. That said, the two scores are not equally well evidenced: POOLS™ has 1.6K ratings behind it against 9, so its average is the more settled of the two. Written reviews are what separate them: 75% of MosKill's written reviews are positive against 79% of POOLS™'s.

UpkeepUpdate frequency

MosKill ships an update every 31 months, POOLS™ every 2 months. The most recent releases landed on October 6, 2026 and October 12, 2026 respectively.

Scorecard6 real differences · 4 level
MosKill versus POOLS™: the parameters behind the verdict, then further details
ParameterMosKillPOOLS™
PriceFreeFree
Rating4.6 (9 ratings) — better4.5 (1.6K ratings)
Positive reviews75.0% of reviews79.4% of reviews — better
Number of ratings91.6K — better
Update frequencyEvery 31 monthsEvery 2 months — better
AdsYesNo — better
In-app purchasesNo — betterYes
MonetizationAd-supported — betterFree with in-app purchases
DevicesiPhone, iPad, iPodiPhone, iPad, iPod, Mac — better
Requires iOS12.0 — better15.6
Further details — not scored
Size37 MB1.9 GB
Age rating12+9+
DeveloperOMOSHIRO KAKUMEI CAPSULE PLUS, K.K.Tensori

Customer experience

MosKill

All ratings9 ratings
Positive88.9%
Neutral0.0%
Negative11.1%
Written reviews28 reviews
Positive75.0%
Neutral14.3%
Negative10.7%

POOLS™

All ratings1,616 ratings
Positive87.9%
Neutral3.1%
Negative9.0%
Written reviews626 reviews
Positive79.4%
Neutral6.4%
Negative14.2%

Bugs and requests

MosKill

Not enough reviews yet to summarise bugs or requests.

POOLS™

Reported bugs

2 issues
  • Unable to move on iPad Pro
  • Glitches reported

Requested features

3 requests
  • Expand to different Backrooms-inspired themes
  • Add a multiplayer mode
  • Introduce more interactive elements (e.g., monsters, items to discover)

In-app purchases

None

MosKill

No in-app purchases

1 purchases

POOLS™

One-time1
  • POOLS: Full Game$9.99

Questions

Is MosKill free?
MosKill is free to download, with no in-app purchases.
Is POOLS™ free?
POOLS™ is free to download, with in-app purchases available.
Which has better reviews, MosKill or POOLS™?
MosKill is rated higher. MosKill averages 4.6 out of 5 from 9 ratings, while POOLS™ averages 4.5 from 1.6K ratings.
Do MosKill or POOLS™ have ads?
MosKill shows ads; POOLS™ does not.
Which is updated more often, MosKill or POOLS™?
MosKill ships an update every 31 months, and POOLS™ every 2 months. Most recently, MosKill was updated on October 6, 2026 and POOLS™ on October 12, 2026.

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