Vertigus vs FALLLL
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Vertigus
Embark on a perilous journey to recover stolen diamonds. Navigate through diverse worlds with unique challenges and engage in thrilling boss battles. Experience fluid physics and motion-based gameplay in this vertical platformer.
- 40 handcrafted levels
- 5 boss fights
- Vertical level design
- Fluid physics
- Motion-based gameplay
- Slow motion platforming
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Can you help Vertigus find his father's stolen diamonds? Go on a journey that will take you through different worlds full of dangers at every step. Vertigus features: • 40 handcrafted levels including 5 boss fights • Vertical level design • Fluid physics and motion based gameplay • Slow motion platforming
FALLLL
Guide a falling bird to safety by dodging obstacles. This simple mini-game offers easy-to-learn gameplay focused on achieving a high score.
- Dodge obstacles
- High score aiming
- Simple mini-game
- Easy to pick up and play
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A bird is falling from a tree! Dodge the incoming obstacles and aim for a high score. A simple mini-game that's easy to pick up and play!
Screenshots
Verdict
The clearest difference is in-app purchases: FALLLL at none against Vertigus's 10. FALLLL also leads on ads (none vs shown) and update cadence (every 3 weeks vs every 2 months). On price, rating and ratings volume there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Vertigus sells 10 one-off in-app purchases. FALLLL asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 4.0 for Vertigus against 4.0 for FALLLL. Both are backed by a comparable volume of ratings — 2 and 1 respectively.
Vertigus ships an update every 2 months, FALLLL every 3 weeks. The most recent releases landed on September 17, 2026 and September 16, 2026 respectively.
| Parameter | Vertigus | FALLLL |
|---|---|---|
| Price | Free | Free |
| Rating | 4.0 (2 ratings) | 4.0 (1 ratings) |
| Positive reviews | 75.0% of reviews | — |
| Number of ratings | 2 — better | 1 |
| Update frequency | Every 2 months | Every 3 weeks — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, Apple TV | iPhone, iPad, iPod, Mac, Apple TV — better |
| Requires iOS | 16.6 | 12.0 — better |
| Further details — not scored | ||
| Size | 70 MB | 61 MB |
| Age rating | 4+ | 4+ |
| Developer | Dominik Ringler | Cizzuk Shihu |
Customer experience
Vertigus
FALLLL
In-app purchases
Vertigus
- Retries +2$0.99
- Level Key$0.99
- Retries +10$1.99
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- Ammo +20$1.99
- Lifes +5$2.99
- Retries +20$3.99
- Retries +30$4.99
- Hardcore Mode$4.99
- Retries +40$6.99
- Retries +50$7.99
FALLLL
No in-app purchases








