Sevens vs i.Sevens
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Sevens
A card game where players aim to be the first to empty their hand by playing cards in ascending or descending order from the seven of each suit. Customize game settings like the number of suits, cards per suit, and players.
- Play cards in sequence from the seven
- Knock when unable to play
- First to run out of cards wins
- Customizable number of suits
- Customizable cards per suit
- Adjustable number of players
- Option to include Tarot Trumps
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The player with the Seven of Diamonds starts. Players open each suite with the Seven of that suite. After the suite has been opened the players lay out the cards of the suite above and below the Seven in order, adding cards in sequence down to the ace and up to the king. If a player can not lay down a card then they 'Knock' and the turn passes to the next player. The first player to run out of cards wins the hand. The game has many options and settings Depending on the options the deck of cards can be anywhere from 30 cards in 3 suites to 182 cards in 9 suites The following options are available 1. Number Of Suites in Deck (3 - 8) 2. Number Of Cards in Suite (10-20) 3. Number Of Players At Table (3 - 7) (The empty seats will be filled with robot players) 4. Number Of Human Players At Table (1 - 7) (Multiple players can play in pass the phone / pad mode) 5. Include Tarot Trumps in Deck (Yes-No) 6. Use Pass Three Worst Cards Rule (Yes-No) 7. Speed of Card Animations (Slow - Fast) 8. Play Music (Yes-No) Other names for this game are Laying Out Sevens,Fan Tan,Crazy Sevens,Parliament,Auto,Cinquillo,Domino,Elfer Raus,Sjuan
i.Sevens
Engage in a strategic card game with multiple AI opponents. Customize game rules, card appearance, and difficulty levels. Track your progress with achievements and save your games for later.
- Play against 3-5 AI opponents
- Four-color deck option
- Customizable game variants
- Multiple difficulty levels
- In-game help and explanations
- Save and load game functionality
- Achievements for experience points
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SEVENS Main characteristics: - Play Sevens against several CPU (3 to 5 players) - Four-color deck (each suit has a different color) - Several variants: 25, 50 o 100 puntos, iniciar con 7 o 9,... - Three leves: Beginner, intermediate and advanced - It includes help and play explanation - Settings: Cards size, deck type (four-color or classic), cards back color, sound, animations, speed, scoreboard, table and scores color... - Scores: Hands, matches, best and worst,... - Achievements: They allow to achieve experiencie points - Save and load game - Landscape and vertical orientation Play: - A player wins when reaches the set number of points - A match has several hands. In each hand all cards are dealt. During the hand, cards may be added in sequence down to the ace and up to the king Scoring Sevens: - At the end of the hand the winner gets a point for each remaining cards in players' hands The rules settings allow changing some of this rules: - Game points: 25, 50 or 100 - Beginning card: 7 or 9 - Ace rank (the highest or the lowest card)
Screenshots
Verdict
The clearest difference is review sentiment: Sevens at 81% against i.Sevens's 25%. Sevens also leads on ads (none vs shown) and update cadence (weekly vs every 6 months). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Sevens ships an update weekly, i.Sevens every 6 months. The most recent releases landed on October 18, 2026 and October 9, 2026 respectively.
| Parameter | Sevens | i.Sevens |
|---|---|---|
| Price | Free | Free |
| Rating | 4.1 (39 ratings) — better | — |
| Positive reviews | 81.3% of reviews — better | 25.0% of reviews |
| Number of ratings | 39 — better | — |
| Update frequency | Weekly — better | Every 6 months |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 84 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | Geoff Burns | Manuel Lopez Lopez |
Customer experience
Sevens
i.Sevens
Bugs and requests
Sevens
Reported bugs
4 issues- App crashes on startup
- Cards disappear during gameplay
- App closes immediately after tapping to start game
- App disappears when trying to open
Requested features
2 requests- Provide in-game directions for knocking/passing turns
- Improve visibility of text
i.Sevens
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Sevens
No in-app purchases
i.Sevens
No in-app purchases








