WavesSimulator vs Comic Draw for Schools
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
WavesSimulator
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You can conduct experiments related to waves on the app. In addition to the waves not attenuating unlike the real model, it also has useful functions such as slow playback, pause, and rewinding time. Main features - Pulse wave generation - Freehand wave generation - Generation of sine waves - Free end reflection - Fixed end reflection - Change the length of the string - Change playback speed - History display for up to 5 seconds - Glossary - 60 FPS or 120 FPS (ProMotion compatible devices only)
Comic Draw for Schools
Create and view comics and cartoons on your iPad with a comprehensive suite of tools. Features include brushes, fonts, layers, perspective guides, and a script editor. Optimized for iPad Pro and Apple Pencil.
- iPad Pro and Apple Pencil optimization
- 34 bundled brushes and 130+ comic fonts
- Layers and layer groups
- 1, 2 & 3 point perspective guides
- Integrated comic script editor
- Auto-save and export options
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*** Requires iPad Air or more recent. *** "I've only had it for a day but it is by far my favorite app on my iPad Pro. It is the app I have been waiting for. Thank you!" - Alex Ogle, Comic Book Artist. View and create awesome comics right on your iPad! Comic Draw for Schools comes with everything you need: brushes, fonts and tools to make reading & creating cartoons and comics easy and fun! • Feature Highlights - Optimized for iPad Pro and Apple Pencil - Supports Adonit & Wacom pressure sensitive styluses - Standard comic and cartoon templates - 34 bundled brushes - 130+ bundled comic fonts - Layers and layer groups - 1, 2 & 3 point perspective guides - Fast and easy comic lettering - Auto-save enabled - never lose your artwork - Integrated publishing system • Brushes - 34 bundled brushes - Textures and screentones - Lots of customization options - Easy favoriting system - Import and export brushes for fast sharing • Layers - Build up your artwork with layers - Layer groups help separate your stages of work - Lock, hide and merge layers as you go - Layer blend modes for advanced effects • Color - Create custom color palettes - Multiple bundled palettes including a classic comic color palette - Fast color blocking with automatic edge detection from higher layers - Quick shade adjustment slider - Canvas color sampling • Perspective Guides - 1, 2 and 3 point guides available - Multiple guides per page - Automatic perspective snap of strokes, lines, rectangles and ovals - Simple guide calibration from reference photo or sketch • Selection and Masking - Copy, flip, distort and filter selected areas - Filters include hue, saturation, brightness, recolor, background exclusion and foreground selection. - Mask regions for safe painting • Lettering - 130+ bundled fonts - Advanced balloon support including extension balloons - Sophisticated lettering controls including warping and 3D effects - Advanced style system for consistent fonts and graphic design across multiple pages • Script Editor - Full comic script editor included - Automatic keyword recognition - Drag and drop lettering elements from the script to comic page • Sketchpad - Separate sketch area with simplified tools - Fast switching between sketch and final artwork - Lettering layer available for panel layout planning • Publishing & Sharing - Record video of your creative process - Import Comic Draw native format - Export as Comic Draw native format, PDF, ePub, JPG or PNG - Export to AirDrop, iCloud Drive, Photos, iTunes, email and many more
Screenshots
Verdict
The clearest difference is price: WavesSimulator at $1.99 against Comic Draw for Schools's $9.99. WavesSimulator also leads on device support (3 vs 1). Comic Draw for Schools's advantage is update cadence (every 3 months vs every 8 months) and iOS requirement (11.0 vs 15.0). On ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
WavesSimulator costs $1.99 and Comic Draw for Schools $9.99 up front. Neither carries in-app purchases, so what you see is what you pay.
WavesSimulator ships an update every 8 months, Comic Draw for Schools every 3 months. The most recent releases landed on October 29, 2026 and October 24, 2026 respectively.
| Parameter | WavesSimulator | Comic Draw for Schools |
|---|---|---|
| Price | $1.99 — better | $9.99 |
| Rating | — | 4.8 (63 ratings) — better |
| Positive reviews | — | 87.5% of reviews |
| Number of ratings | — | 63 — better |
| Update frequency | Every 8 months | Every 3 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Paid |
| Devices | iPhone, iPad, iPod — better | iPad |
| Requires iOS | 15.0 | 11.0 — better |
| Further details — not scored | ||
| Size | 95 MB | 57 MB |
| Age rating | 4+ | 4+ |
| Developer | Tsuyoshi Ohtsuji | plasq LLC |
In-app purchases
WavesSimulator
No in-app purchases
Comic Draw for Schools
No in-app purchases
Questions
Is WavesSimulator free?
Is Comic Draw for Schools free?
Do WavesSimulator or Comic Draw for Schools have ads?
Which is updated more often, WavesSimulator or Comic Draw for Schools?
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