Defense RPG 2 vs Tenmillion ZERO
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Defense RPG 2
Build and develop a city to train a team of heroes. Strategically manage resources, craft items, and utilize over 80 skills to defend against increasingly powerful beasts. Your choices will determine the fate of the city.
- City development and facility construction
- Team training and guild management
- Strategic turn-based combat
- Item and skill customization
- Resource management and revenue generation
- Dungeon exploration for rare items
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To build a facility on the site to develop the city, and then training to make the team in the guild. All today beast come to regularly raid in the boss character class, it will become more and more powerful. Misfortune in order to fight off the beast, to foster team, we must take advantage of more than 400 items and more than 80 kinds of skills. Only proceed with the turn does not win the evil beast. The construction of the necessary facilities, we must strengthen our equipment or increase the revenue. Or raise the economic power by using the financial resources of the city, or to strengthen the team, how to strengthen the outer wall, we must strengthen the town when the opportunity comes to come to raid today beast. In addition, taking advantage of the characteristics of the team is to exterminate the evil beast, carried out sortie retreat, there is a need to continue to compete strategically. Relentlessly attack or withstand up to where the evil beast come to, or subsequent to the Where is the attack of the evil beast, the fate of the city is up to you. [How to Play] - First of all dwelling in the city, let's increase the revenue built market, the farm. · Let's prepare for the evil beast to make the team in the guild. - To buy equipment and items in the store let's strengthen the team. - Let's raise the level of the team in training camp. Let's get the rare item from the gate and went out to explore the dungeon. - Let's strengthen the equipment with a jewel in the equipment in the studio. Item When the growing number or make a warehouse, let's sell things that do not need in the store. - Let's build a lookout in order to know the attack of the beast today. - Also have beast misfortune with a weakness. Team a well sortie, let's against the evil beast allowed to retreat.
Tenmillion ZERO
Embark on a tactical RPG adventure in a fantasy world threatened by darkness. Engage in turn-based battles, strategically move units, and defeat enemies to restore balance. Level up your characters and explore a world filled with challenges and unlockable content.
- Turn-based tactical battles
- Unit movement and attack mechanics
- Character leveling and EXP gain
- Varied stage victory conditions
- Unlockable content and rematching
- Fantasy story with six spirits
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Story: The stage is a magical fantasy world. The power balance of the six spirits gets broken and the world is about to be covered with darkness. A few adventurers arrived at the continent where the demon exists. This is a story they challenge the demon. Battle: - It is a turn-based tactics battle. All of your units can act once during the turn - Units can move, attack, and recover. Sometimes the attacked side be counterattacked - Although victory conditions may vary from stage, basically it is to defeat the enemy's leader before your leader is defeated - Every time attacks and recoveries are done, EXP will be raised and the level will be raised. The same applies to enemies. Operation: - Tap the unit you want to act on or press the "Next unit" button - Since the movable range is displayed, you can move the unit by tapping the destination - After moving, tap when the range of attack and recovery is displayed, or press "Complete" button - When attacks and recoverable equipment are displayed, please tap the equipment to use - Screen is scrollable with fingers - If you leave a unit and equipment touching with your fingers, you can see details Tips: - The unit gets more EXP (experience value) as the enemy level is higher. Let's raise the level of each character evenly in consideration of it - Considering the range of the enemy's equipment, If you attack from outside the range you will not receive a counterattack - If you capture only the base, you can clear the game in the shortest, but if it is difficult, let's raise the level on the way off the way More: - Let's complete the war history - When you defeat the demon, places you can go will unlock. All bases other than Demon's castle become rematchable, and if you capture them again, you can rematch the demon - Each time you defeat the demon, the level of the enemies rise. Let's try challenging how many times. - There are many nice illustrations, videos, novels, music, doujinshi goods etc. by the artists on the net. Let's search with "Tenmillion" Special thanks: - First Seed Material http://refmap.wixsite.com/fsm-material - Unit and Map tip images - Twelve constellation fragments - Effect images - https://ki-rokoubou.booth.pm/ - Face images, etc - Escape http://escape.client.jp/index.html - Item icon images - http://fayforest.sakura.ne.jp/ - Button UI images - Rittor Music, others - Sounds - Powerd by Cocos 2d-x
Screenshots
Verdict
The clearest difference is rating: Tenmillion ZERO at 4.6 against Defense RPG 2's 4.0. Tenmillion ZERO also leads on review sentiment (93% vs 85%). Defense RPG 2's advantage is ads (none vs shown) and monetization model (free vs ad-supported). On price, ratings volume, update cadence and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Tenmillion ZERO holds the better App Store score, 4.6 against 4.0. Both are backed by a comparable volume of ratings — 17 and 36 respectively. Written reviews point the same way: 85% of Defense RPG 2's written reviews are positive against 93% of Tenmillion ZERO's.
Defense RPG 2 ships an update every 4 weeks, Tenmillion ZERO every 6 weeks. Both last shipped on November 2, 2026.
| Parameter | Defense RPG 2 | Tenmillion ZERO |
|---|---|---|
| Price | Free | Free |
| Rating | 4.0 (17 ratings) | 4.6 (36 ratings) — better |
| Positive reviews | 84.6% of reviews | 93.0% of reviews — better |
| Number of ratings | 17 | 36 — better |
| Update frequency | Every 4 weeks — better | Every 6 weeks |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 10.0 | 9.0 — better |
| Further details — not scored | ||
| Size | 169 MB | 32 MB |
| Age rating | 4+ | 9+ |
| Developer | nekosuko | Yutaka Aoki |
Customer experience
Defense RPG 2
Tenmillion ZERO
In-app purchases
Defense RPG 2
No in-app purchases
Tenmillion ZERO
No in-app purchases
Questions
Is Defense RPG 2 free?
Is Tenmillion ZERO free?
Which has better reviews, Defense RPG 2 or Tenmillion ZERO?
Do Defense RPG 2 or Tenmillion ZERO have ads?
Which is updated more often, Defense RPG 2 or Tenmillion ZERO?
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