PixelAttack vs Can Kick
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
PixelAttack
A highly addictive puzzle game where players arrange falling blocks into lines of three or more to clear them. Compete against AI or challenge yourself in various game modes to achieve high scores and prevent the blocks from reaching the top.
- Block matching puzzle gameplay
- Story Mode with AI opponents
- Endless Mode for long play sessions
- Timed Mode for high score challenges
- Stage Clear and Puzzle Modes
- Combo and Chain scoring bonuses
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One of the most addictive puzzle games ever made. In Pixel Attack(Block Attack), the player is presented with a playfield consisting of a virtual grid of squares, each of which can be occupied by a colored block. Blocks are stacked on top of one another and rise steadily toward the top of the playfield, with new blocks being added at the bottom. The player must arrange blocks in horizontal or vertical lines of three or more matching colors by swapping blocks horizontally two at a time. As matching lines are formed, the blocks are cleared from the screen and any blocks above them fall into the gaps. The game is over when the blocks touch the top of the playfield, or another game-ending condition is met (such as reaching a time limit or clearing blocks below a set line). Clearing more than three tiles in a single move scores a Combo, while Chains are scored when falling blocks from one clear cause another clear to occur. Both of these events score extra bonus points, and in multiplayer Versus games, these also send "garbage blocks" to the other player's playfield. Pixel Attack(Block Attack) provides several single-player modes. Story Mode takes the player through the game's main plot, pitting the player against a series of foes in a head-to-head match. The objective is to cause the computer-controlled player to lose. In Endless Mode, the player is challenged to play as long as possible with a continuously rising stack of blocks, which increases in speed over time. Timed Mode challenges the player to score as many points as possible within a two-minute time limit, and Stage Clear mode takes the player through a series of stages in which the objective is to clear blocks below a set line. A Puzzle Mode is also provided, which presents the player with a number of puzzles where he or she must clear all of the blocks in a set number of moves (Blocks do not rise in this mode).
Can Kick
Engage in a simple yet satisfying game where the objective is to kick a can. Experience the joy of a casual arcade game inspired by everyday observations.
- Kick the can gameplay
- Casual arcade experience
- Simple controls
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Can Kick! is a pixel-art physics game where you adjust the angle and power of your shot to kick a can into the target. Touch the can, drag back, and release. Then watch it fly. Will it land perfectly inside the target, or will you need another shot? MASTER EVERY KICK Judge the distance, choose the right angle, and account for the wind. Reaching the target isn't enough — you need to land the can inside it. Even a small change in power can completely change the result. CLEAR THE LEVELS Adapt to different target positions and make every limited shot count. Unlock new levels as you progress, learn from missed attempts, and try again until you find the perfect shot. SET YOUR HIGH SCORE IN CHALLENGE MODE Increase your score with every successful shot. Adapt to changing target positions and shifting wind as you try to keep your streak alive. One missed shot ends the run — how far can you go? PLAY WITH ONE FINGER Touch, drag, and release. Simple controls make Can Kick! easy to learn, while physics-based gameplay makes every shot a challenge. Enjoy retro pixel-art visuals on iPhone and iPad in landscape mode. Your level progress and Challenge Mode high score are saved on your device. Aim. Kick. Bullseye!
Screenshots
Verdict
The clearest difference is review sentiment: Can Kick at 100% against PixelAttack's 60%. Can Kick also leads on update cadence (every 6 months vs every 50 months) and rating (5.0 vs 4.7). PixelAttack's advantage is ratings volume (12 vs 3) and iOS requirement (7.1.2 vs 15.0). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Can Kick holds the better App Store score, 5.0 against 4.7. Both are backed by a comparable volume of ratings — 12 and 3 respectively. Written reviews point the same way: 60% of PixelAttack's written reviews are positive against 100% of Can Kick's.
PixelAttack ships an update every 50 months, Can Kick every 6 months. The most recent releases landed on September 8, 2026 and September 9, 2026 respectively.
| Parameter | PixelAttack | Can Kick |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (12 ratings) | 5.0 (3 ratings) — better |
| Positive reviews | 60.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 12 — better | 3 |
| Update frequency | Every 50 months | Every 6 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 7.1.2 — better | 15.0 |
| Further details — not scored | ||
| Size | 66 MB | 138 MB |
| Age rating | 4+ | 4+ |
| Developer | 熙亮 徐 | Serkan Binici |
Customer experience
PixelAttack
Can Kick
In-app purchases
PixelAttack
No in-app purchases
Can Kick
No in-app purchases








