PixelAttack vs Can Kick
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
PixelAttack
A highly addictive puzzle game where players arrange falling blocks into lines of three or more to clear them. Compete against AI or challenge yourself in various game modes to achieve high scores and prevent the blocks from reaching the top.
- Block matching puzzle gameplay
- Story Mode with AI opponents
- Endless Mode for long play sessions
- Timed Mode for high score challenges
- Stage Clear and Puzzle Modes
- Combo and Chain scoring bonuses
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One of the most addictive puzzle games ever made. In Pixel Attack(Block Attack), the player is presented with a playfield consisting of a virtual grid of squares, each of which can be occupied by a colored block. Blocks are stacked on top of one another and rise steadily toward the top of the playfield, with new blocks being added at the bottom. The player must arrange blocks in horizontal or vertical lines of three or more matching colors by swapping blocks horizontally two at a time. As matching lines are formed, the blocks are cleared from the screen and any blocks above them fall into the gaps. The game is over when the blocks touch the top of the playfield, or another game-ending condition is met (such as reaching a time limit or clearing blocks below a set line). Clearing more than three tiles in a single move scores a Combo, while Chains are scored when falling blocks from one clear cause another clear to occur. Both of these events score extra bonus points, and in multiplayer Versus games, these also send "garbage blocks" to the other player's playfield. Pixel Attack(Block Attack) provides several single-player modes. Story Mode takes the player through the game's main plot, pitting the player against a series of foes in a head-to-head match. The objective is to cause the computer-controlled player to lose. In Endless Mode, the player is challenged to play as long as possible with a continuously rising stack of blocks, which increases in speed over time. Timed Mode challenges the player to score as many points as possible within a two-minute time limit, and Stage Clear mode takes the player through a series of stages in which the objective is to clear blocks below a set line. A Puzzle Mode is also provided, which presents the player with a number of puzzles where he or she must clear all of the blocks in a set number of moves (Blocks do not rise in this mode).
Can Kick
Engage in a simple yet satisfying game where the objective is to kick a can. Experience the joy of a casual arcade game inspired by everyday observations.
- Kick the can gameplay
- Casual arcade experience
- Simple controls
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Aim, kick, and land the can! Can Kick! is a pixel-art physics game that puts your aim and timing to the test. Drag to set your angle and power, release to kick, and watch the can fly toward the bin. MASTER 20 LEVELS Start with simple shots, then take on narrow gaps, raised bins, and moving obstacles. Each level introduces a different challenge. Send the can over a wall, slip beneath an obstacle, or wait for the perfect opening. WORK WITH THE WIND More power is not always the answer. Read the distance, adjust your angle, and account for changing winds. Touching the target is not enough—the can needs to stay inside. RETRY WITHOUT LIMITS There is no attempt limit. Missed your shot? Restart the level, adjust your approach, and try again. Complete levels to unlock the next challenge. BUILD YOUR CHALLENGE STREAK How many shots can you land in a row? Every successful kick adds a point and moves the bin. Adapt to new positions and winds to keep your run alive. One missed shot ends the streak. COMPETE ON GAME CENTER Beat your Challenge high score and see how you rank against other players on the Game Center leaderboard. Enjoy one-finger controls and retro pixel art on iPhone and iPad. Easy to learn, with plenty of room to sharpen your skills. One can. One bin. Make it count!
Screenshots
Verdict
The clearest difference is review sentiment: Can Kick at 100% against PixelAttack's 60%. Can Kick also leads on update cadence (every 6 months vs every 50 months) and rating (5.0 vs 4.7). PixelAttack's advantage is ads (none vs shown) and ratings volume (13 vs 3). On price, in-app purchases, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Can Kick holds the better App Store score, 5.0 against 4.7. Both are backed by a comparable volume of ratings — 13 and 3 respectively. Written reviews point the same way: 60% of PixelAttack's written reviews are positive against 100% of Can Kick's.
PixelAttack ships an update every 50 months, Can Kick every 6 months. The most recent releases landed on November 2, 2026 and November 6, 2026 respectively.
| Parameter | PixelAttack | Can Kick |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (13 ratings) | 5.0 (3 ratings) — better |
| Positive reviews | 60.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 13 — better | 3 |
| Update frequency | Every 50 months | Every 6 months — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 7.1.2 — better | 15.0 |
| Further details — not scored | ||
| Size | 66 MB | 138 MB |
| Age rating | 4+ | 4+ |
| Developer | 熙亮 徐 | Serkan Binici |
Customer experience
PixelAttack
Can Kick
In-app purchases
PixelAttack
No in-app purchases
Can Kick
No in-app purchases









