Word Unknown vs Games Fair
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Word Unknown
A fun and simple word guessing game inspired by Hangman and Mastermind. Use logic to deduce a hidden word within a limited number of attempts, receiving feedback on correct letters and positions. Offers multiple difficulty levels and a daily challenge for competitive play.
- Word guessing gameplay
- Lexical and deductive logic
- Letter position feedback (X's and O's)
- Five difficulty levels
- Daily challenge mode
- Free and open source
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Word Unknown takes inspiration from both hangman and mastermind to create an incredibly fun and simple word game experience. Your objective is to guess a randomly generated word in as few moves as possible using both lexical and deductive logic. Once a legal guess is made, you'll get X's and O's in response. Each X represents a correct letter in the correct position, and each O represents a correct letter in the wrong position. There are five different difficulties (word lengths) to choose from and a daily challenge for each so you can compete with friends! Best of all, the game is 100% free and open source! Word Unknown is the second word game developed by Christopher Cinq-Mars Jarvis. His first is Synonymy, narrated by Richard Dawkins, which received distinctions at GDC and E3.
Games Fair
A free, open-source collection of classic puzzle and arcade games. Enjoy timeless gameplay with features like haptic feedback, high score tracking, and auto-save. Play offline with a comfortable dark theme.
- Block Blast puzzle game
- Classic falling-block gameplay
- Tap-based arcade challenges
- Brick-breaking action
- Sudoku with multiple difficulties
- Tile-merging number puzzles
- Haptic feedback
- Offline play
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Games Fair is a free, open-source collection of classic puzzle and arcade games, in one app that never asks you for anything. SOLITAIRE Klondike, turning one card at a time or three. With Winnable Deals Only on, a solver plays every deal through to a win before it reaches the table, and Hint shows a move on the way. Once every card is face up, the rest fly home by themselves. BLOCK BLAST Drag pieces onto the board and fill rows and columns to clear them. Clear on back-to-back moves for a combo, or empty the whole board for a 5,000-point bonus. BREAKOUT Clear the bricks. Power-ups widen the paddle, slow the ball, or let it smash straight through. Levels get faster. FALLING BLOCKS The one you already know how to play. Lines clear, the level climbs, the pieces come quicker. SUDOKU Puzzles at several difficulties, with the number pad where your thumb already is. 2048 Slide the tiles, watch them merge, chase your best score. Reaching 2048 is not the end if you do not want it to be. CHARADES Hold the phone to your forehead while your friends give clues, nod when you guess right, and tip your head back to pass. Decks run from animals and movies to sayings and things to act out, and the screen stays on for the whole round. MINES The classic sweeper. Your first tap is always safe, holding a square plants a flag, and a number with all its flags opens the rest around it. Three board sizes, each shaped to fit your screen. LANGUAGES Menus, instructions and accessibility labels are in 13 languages. Charades has localized animal and food decks in each of them, and twenty-one themed decks in English. WHAT IT DOES NOT DO No advertising. No purchases. No account. No network access at all — every game runs entirely on your device. Your progress is saved when you leave a game and restored when you come back, including if the phone puts the app to sleep mid-round. Games Fair is published by the App Fair Project and is free software under the GNU Affero General Public License, with an exception for distribution through the app stores. It is built with the Day framework: one Rust codebase drawing itself with each platform's real native widgets. github.com/Games-Fair/Games-Fair
Screenshots
Verdict
The clearest difference is update cadence: Games Fair at every 2 days against Word Unknown's every 16 months. Word Unknown's advantage is ratings volume (11 vs 3) and iOS requirement (6.0 vs 15.0). On price, rating, review sentiment and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.9 for Word Unknown against 5.0 for Games Fair. Both are backed by a comparable volume of ratings — 11 and 3 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
Word Unknown ships an update every 16 months, Games Fair every 2 days. The most recent releases landed on October 18, 2026 and October 10, 2026 respectively.
| Parameter | Word Unknown | Games Fair |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (11 ratings) | 5.0 (3 ratings) — better |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 11 — better | 3 |
| Update frequency | Every 16 months | Every 2 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 6.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 15 MB | 19 MB |
| Age rating | 4+ | 4+ |
| Developer | Cinq-Mars Media | The App Fair Project Inc |
Customer experience
Word Unknown
Games Fair
In-app purchases
Word Unknown
No in-app purchases
Games Fair
No in-app purchases









