Gone Rogue vs Bystanders
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Gone Rogue
Embark on an epic roguelike adventure exploring randomly generated dungeons. Collect loot, defeat monsters, and level up with a robust inventory and combat system. Future updates promise towns, auctions, crafting, and more.
- Randomly generated dungeons
- Procedurally generated loot
- Robust inventory management
- Engaging combat system
- Character leveling
- Item upgrades and socketing
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Gone Rogue is an epic roguelike roleplaying adventure game! From the makers of the popular RPG Level Up, Gone Rogue is an all new roguelike endless dungeon crawler. Explore randomly generated dungeons, collect loot, defeat monsters, and level up! Gone Rogue features the robust inventory management and combat system from Level Up, but packaged in a brand new 2d dungeon crawling adventure. Find epic items or create your own by adding upgrades to socketed items. Items are procedurally generated at run time, so no two playthroughs will have the exact same loot! Gone Rogue is just getting started, and there will be many new features added in the future. Coming updates will open up the Town where you can barter for goods, an online auction house, procedurally generated quests, crafting, cooking, and of course more dungeon types to explore. If you'd like to have a say in the future direction of the game, e-mail me or let me know in the app market comments! Ambient sounds in Gone Rogue were created by klankbeeld at freesound.org http://www.freesound.org/people/klankbeeld/ Town music track is Suonatore di Liuto by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Bystanders
This interactive story game prompts players to make choices when witnessing bullying. Explore the consequences of your actions and discover how you can help others in difficult situations.
- Interactive visual drama
- Choice-based narrative
- Consequence exploration
- Anti-bullying theme
- Action-oriented gameplay
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Bystander is a visual drama story to encourage you to take actions when you see bullying happens. Wouldn't it be great to help someone when that someone is being bullied? Don't you want to save someone's life? Find out what your actions will lead you to! Video Copyright : 2018 A Prime Capitol / Prime Pictures Production
Screenshots
Verdict
The clearest difference is review sentiment: Bystanders at 85% against Gone Rogue's 40%. Bystanders also leads on in-app purchases (none vs 3) and ads (none vs shown). On price, ratings volume and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Gone Rogue sells 3 one-off in-app purchases. Bystanders asks for nothing beyond the download.
Bystanders holds the better App Store score, 4.1 against 3.8. Both are backed by a comparable volume of ratings — 4 and 11 respectively. Written reviews point the same way: 40% of Gone Rogue's written reviews are positive against 85% of Bystanders's.
| Parameter | Gone Rogue | Bystanders |
|---|---|---|
| Price | Free | Free |
| Rating | 3.8 (4 ratings) | 4.1 (11 ratings) — better |
| Positive reviews | 40.0% of reviews | 85.0% of reviews — better |
| Number of ratings | 4 | 11 — better |
| Update frequency | Every 5 months | — |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 17.6 | 11.4 — better |
| Further details — not scored | ||
| Size | 35 MB | 153 MB |
| Age rating | 12+ | 9+ |
| Developer | Brandon Stecklein | Cifran . |
Customer experience
Gone Rogue
Bystanders
In-app purchases
Gone Rogue
- 100 Ape Coins$0.99
- Advertising Removal$1.99
- 500 Ape Coins$4.99
Bystanders
No in-app purchases









