Comparison

Platform Hopper vs AR Sample Studio Harm Hasenaar

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Platform Hopper

Test your reflexes in this fast-paced arcade game where you guide a jumping rabbit to avoid falling into water. Score points with each successful save and challenge yourself to beat your high score. Features an Escalation Mode for progressively harder gameplay.

Highlights
  • Endless fast-paced arcade gameplay
  • Reaction speed and reflex testing
  • Simple tap and drag controls
  • Score-based progression
  • Escalation Mode with increasing difficulty
  • Achievements and leaderboards
Features
Read full description

Stop that pesky rabbit from falling in the water! This rabbit loves to jump. Try your best to keep it dry. Enjoy Platform Hopper, an endless fast paced casual arcade game that puts your reaction speed and reflexes to the test. Addictive. Hard. Frustrating. But above all else, have fun! [How To Play] - Press the platform and the rabbit will start jumping in a random direction. - Drag the platform and stop the rabbit from getting wet. - Score a point with each successful save. - And then try to beat your previous run again and again. Don't forget to challenge family and friends! Good for short bursts of fun and anger, it's a simple game that's simply challenging. NEW in 1.5 - Escalation Mode Activated with the stairs button. This mode begins easier than normal and becomes progressively harder every 5 points up to 35. Comes with its own achievements, medals, and leaderboard.

About

AR Sample Studio Harm Hasenaar

Features
Read full description

Bekijk de speciale kaartjes van Studio Harm Hasenaar van dichtbij en zie meer! Het model (Batavialand Rijkscollectie Baardmankruik - sketchfab) van de vaas komt van Frank Postma. Gebruikt onder CC licentie.

Screenshots

Platform Hopper3 screens
AR Sample Studio Harm Hasenaar2 screens

Verdict

The call

The clearest difference is update cadence: AR Sample Studio Harm Hasenaar at every 3 weeks against Platform Hopper's every 6 months. Platform Hopper's advantage is iOS requirement (8.0 vs 12.0). On price, ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Platform Hopper ships an update every 6 months, AR Sample Studio Harm Hasenaar every 3 weeks. The most recent releases landed on November 2, 2026 and October 27, 2026 respectively.

Scorecard2 real differences · 6 level
Platform Hopper versus AR Sample Studio Harm Hasenaar: the parameters behind the verdict, then further details
ParameterPlatform HopperAR Sample Studio Harm Hasenaar
PriceFreeFree
Positive reviews0.0% of reviews—
Update frequencyEvery 6 monthsEvery 3 weeks — better
AdsNoNo
In-app purchasesNoNo
MonetizationFree—
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS8.0 — better12.0
Further details — not scored
Size21 MB138 MB
Age rating4+4+
DeveloperDerell Kanell-JohnsonHarm Hasenaar

In-app purchases

None

Platform Hopper

No in-app purchases

None

AR Sample Studio Harm Hasenaar

No in-app purchases

Questions

Is Platform Hopper free?
Platform Hopper is free to download, with no in-app purchases.
Is AR Sample Studio Harm Hasenaar free?
AR Sample Studio Harm Hasenaar is free to download, with no in-app purchases.
Do Platform Hopper or AR Sample Studio Harm Hasenaar have ads?
Neither Platform Hopper nor AR Sample Studio Harm Hasenaar shows ads.
Which is updated more often, Platform Hopper or AR Sample Studio Harm Hasenaar?
Platform Hopper ships an update every 6 months, and AR Sample Studio Harm Hasenaar every 3 weeks. Most recently, Platform Hopper was updated on November 2, 2026 and AR Sample Studio Harm Hasenaar on October 27, 2026.

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