Everybody Rhythm ~Ninjas~ vs GravityLoop
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Everybody Rhythm ~Ninjas~
Engage in a collection of five fast-paced, one-finger mini-games designed for quick brain training. Test your timing and reflexes in challenges like Stick Bridge, Color Wheel, Move Floor, Ping Pong, and Jump Wall.
- Five distinct mini-games
- One-finger tap controls
- Quick 30-second rounds
- Brain training challenges
- Ninja-themed collection
Read full descriptionHide full description
Best timing tap 5 games Collection of ninja 30 seconds, one finger Another brain training [How to play] Stick Bridge Stretch the stick in order to reach and walk on the platforms. Color Wheel Matching the arrow with the correct color. Move Floor Stop Moving floor and climb to the top. Ping Pong Extend two wings and lifting forever. Jump Wall Jump hero flying through all walls.
GravityLoop
Read full descriptionHide full description
重力 × 遠心力。1本指だけの直感操作で、衛星を軌道に乗せ続けよう。 遊ぶたび10〜30秒の短尺サイクル。つい“もう1回”したくなる中毒性。 【ゲームの特徴】 ・指1本だけ:画面右下のスライダーを上下→加減速 ・直感操作:チュートリアル不要、すぐ理解できる挙動 ・危険な中心:近づきすぎるとGAME OVER ・外側から隕石:重力に引かれて軌道が曲がる。接触でGAME OVER ・エンドレス×セクター演出:SECTOR 1→2→3…で配色/密度/倍率が小変化 ・ランキング:自己ベスト&上位5位表示でリトライを後押し ・復活チャンス:広告視聴で最大2回まで、2秒無敵で再開(点滅演出) 【サクッと遊べる理由】 ・1プレイ10〜30秒/1画面完結/学習ゼロ ・プレイの度に手触りが変わる隕石のランダム性 ・シンプルだけど、奥は深い“速度コントロール” 【おすすめの遊び方】 ・最初は外周で速度を維持→慣れたら内側で高倍率スコアに挑戦 ・SECTORが進むほどスコア倍率UP。隕石密度も上昇! ※本アプリは広告を表示します(復活は任意の広告視聴で可能)。
Screenshots
Verdict
The clearest difference is update cadence: GravityLoop at every 2 days against Everybody Rhythm ~Ninjas~'s every 7 months. Everybody Rhythm ~Ninjas~'s advantage is device support (3 vs 1) and iOS requirement (9.0 vs 17.5). On price, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Everybody Rhythm ~Ninjas~ ships an update every 7 months, GravityLoop every 2 days. The most recent releases landed on October 14, 2026 and October 11, 2026 respectively.
| Parameter | Everybody Rhythm ~Ninjas~ | GravityLoop |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (4 ratings) — better | — |
| Positive reviews | 88.2% of reviews | — |
| Number of ratings | 4 — better | — |
| Update frequency | Every 7 months | Every 2 days — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 9.0 — better | 17.5 |
| Further details — not scored | ||
| Size | 23 MB | 6 MB |
| Age rating | 4+ | 17+ |
| Developer | QQ TSUBASA | Keita Tamura |
In-app purchases
Everybody Rhythm ~Ninjas~
No in-app purchases
GravityLoop
No in-app purchases
Questions
Is Everybody Rhythm ~Ninjas~ free?
Is GravityLoop free?
Do Everybody Rhythm ~Ninjas~ or GravityLoop have ads?
Which is updated more often, Everybody Rhythm ~Ninjas~ or GravityLoop?
Other comparisons















