Stack vs HALT
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Stack
Test your reflexes in this addictive block-stacking game. Aim for the highest tower possible with simple, beautiful graphics. Compete globally for the top score.
- Block stacking gameplay
- High score competition
- Beautiful graphics
- Global leaderboards
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Stack up the blocks as high as you can! ◉ Simple & Beautiful graphics designed ◉ Compete for the best score in the world
HALT
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One target. 5.40 seconds, say. You hold the button and the clock runs. After a quarter of the target it turns grey — from there nobody is counting for you. Let go when you think the time is up. A hit takes you on, and it gets tighter: the allowed margin shrinks with every hit, from six tenths down to one. You have four lives. You do not get them back. Green means hit, red means missed — and land within five hundredths and you get a dead-on. You will see it. That is all there is. • A round takes seconds • No account, no ads, no purchases • Works without internet • Collects no data • Leaderboard with friends via Game Center, if you like Best with sound.
Screenshots
Verdict
The clearest difference is in-app purchases: HALT at none against Stack's 19. HALT also leads on ads (none vs shown) and update cadence (every 2 days vs every 11 days). Stack's advantage is chart position (#164 vs unranked) and device support (3 vs 1). On price there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Stack sells 15 one-off in-app purchases. HALT asks for nothing beyond the download.
Stack ships an update every 11 days, HALT every 2 days. The most recent releases landed on October 24, 2026 and October 17, 2026 respectively.
| Parameter | Stack | HALT |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (60K ratings) — better | — |
| Positive reviews | 56.1% of reviews | — |
| Number of ratings | 60K — better | — |
| Update frequency | Every 11 days | Every 2 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Best chart rank | #164 — better | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 282 MB | 5 MB |
| Age rating | 12+ | 4+ |
| Developer | Ketchapp | Lukas Zischke |
Bugs and requests
Stack
Reported bugs
3 issues- Blocks disappearing or glitching
- Game freezing or crashing
- Inconsistent performance on newer devices
Requested features
4 requests- Ability to choose color schemes
- More variety in block designs
- Improved high score tracking
- Reduced ad frequency
HALT
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Stack
- Gem Pack Small$0.99
- 10 Extra Lives$0.99
- 200 Gems$0.99
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- 500 Gems$1.99
- Gem Pack Medium$2.99
- 30 Extra Lives$2.99
- 1000 Gems$2.99
- Remove Ads$3.99
- Extra Offline Earnings$4.99
- Gem Pack Grand$4.99
- 50 Extra Lives$4.99
- VIP Pass4 variants$9.99
- Season Pass2 variants$9.99
- Gem Pack Mega$9.99
- Gem Pack Ultra$19.99
HALT
No in-app purchases









