mope.io vs Eat.io
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
mope.io
Embark on a survival adventure in a vast world, growing larger by consuming food and other players. Evolve into powerful creatures and dominate the leaderboard. Experience the thrill of the popular browser game, now accessible on your mobile device.
- Multiplayer survival gameplay
- Grow by consuming food
- Evolve into different animals
- Climb the food chain
- Dominate the leaderboard
- Official mobile version
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Survive and climb the food chain in Mope.io, the hit browser game, now on mobile!
Eat.io
Compete against 50 players in this addictive game where you must eat food and other players to grow larger. Be the last one standing on the map to claim victory. It's a race to become the biggest!
- Massive multiplayer battles
- Grow by eating
- Last player standing wins
- Simple controls
- Addictive gameplay
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The most addictive game! 50 players released at the same time! Eat the food and the players to become Huge! You must be the last on the map to win!
Screenshots
Verdict
The clearest difference is review sentiment: mope.io at 43% against Eat.io's 0%. mope.io also leads on ratings volume (3.5K vs 8). Eat.io's advantage is update cadence (every 2 weeks vs every 8 months) and rating (3.5 vs 3.3). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Eat.io holds the better App Store score, 3.5 against 3.3. That said, the two scores are not equally well evidenced: mope.io has 3.5K ratings behind it against 8, so its average is the more settled of the two. Written reviews complicate that: 43% of mope.io's written reviews are positive against 0% of Eat.io's, so the app with the better star average is not the one people write more warmly about.
mope.io ships an update every 8 months, Eat.io every 2 weeks. The most recent releases landed on November 6, 2026 and November 2, 2026 respectively.
| Parameter | mope.io | Eat.io |
|---|---|---|
| Price | Free | Free |
| Rating | 3.3 (3.5K ratings) | 3.5 (8 ratings) — better |
| Positive reviews | 42.9% of reviews — better | 0.0% of reviews |
| Number of ratings | 3.5K — better | 8 |
| Update frequency | Every 8 months | Every 2 weeks — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Ad-supported | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.4 | 9.0 — better |
| Further details — not scored | ||
| Size | 27 MB | 66 MB |
| Age rating | 9+ | 4+ |
| Developer | VexxusArts Ltd | Dan Lespect |
Customer experience
mope.io
Eat.io
Bugs and requests
mope.io
Reported bugs
5 issues- Joystick freezing on mobile
- Spawning issues and getting trapped
- Inconsistent water/air mechanics
- Graphical glitches and visual bugs
- Connectivity problems and server disconnects
Requested features
5 requests- Offline mode or AI opponents
- Ability to save progress
- More balanced animal abilities
- Improved mobile controls and UI
- Moderation tools for chat
Eat.io
Not enough reviews yet to summarise bugs or requests.
In-app purchases
mope.io
No in-app purchases
Eat.io
No in-app purchases








