Sloomy vs "PUSH"
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Sloomy
Engage in rapid flower-matching gameplay within vibrant gardens. Harvest as many colorful flowers as possible within a 60-second time limit before nightfall.
- Super-fast gameplay
- Flower matching
- Garden exploration
- Timed challenges
- High score chasing
Read full descriptionHide full description
SUPER-FAST FLOWER-MATCHING ACTION!!! Super-fast, crazy-addictive and mega-exciting! Play your way through bee-autiful gardens full of colorful flowers! Harvest floweres as mush as you can before the night comes down. How many flowers can you harvest in just 60 seconds?
"PUSH"
A minimalist puzzle game where the objective is to press all the buttons. It offers a relaxing experience with no timers, scores, or tutorials. Discover the unique mechanics to solve each challenge.
- Push all buttons objective
- Relaxing experience
- No points or scores
- No tutorials
- No move counters
- Unique puzzle mechanics
Read full descriptionHide full description
New puzzler from the creators of "Klocki", "Zenge", "Hook" and "Art of Gravity". Like our previous games, its intended to be a relaxing experience, thus there are no points, stars, tutorials, move counters. Your goal is to push all the buttons. How do you do it? Well, thats the puzzle...
Screenshots
Verdict
The clearest difference is price: Sloomy at Free against "PUSH"'s $2.99. Sloomy also leads on rating (4.6 vs 4.1) and review sentiment (88% vs 70%). "PUSH"'s advantage is in-app purchases (none vs 1) and update cadence (daily vs every 3 days). On ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Sloomy is free to download; "PUSH" costs $2.99 up front. Sloomy sells 1 one-off in-app purchase. "PUSH" asks for nothing beyond the download.
Sloomy holds the better App Store score, 4.6 against 4.1. Both are backed by a comparable volume of ratings — 47 and 150 respectively. Written reviews point the same way: 88% of Sloomy's written reviews are positive against 70% of "PUSH"'s.
Sloomy ships an update every 3 days, "PUSH" daily. The most recent releases landed on September 7, 2026 and September 21, 2026 respectively.
| Parameter | Sloomy | "PUSH" |
|---|---|---|
| Price | Free — better | $2.99 |
| Rating | 4.6 (47 ratings) — better | 4.1 (150 ratings) |
| Positive reviews | 88.1% of reviews — better | 70.1% of reviews |
| Number of ratings | 47 | 150 — better |
| Update frequency | Every 3 days | Daily — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases — better | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.1 | 7.0 — better |
| Further details — not scored | ||
| Size | 73 MB | 151 MB |
| Age rating | 4+ | 4+ |
| Developer | Topebox Company Limited | Maciej Targoni |
Customer experience
Sloomy
"PUSH"
Bugs and requests
Sloomy
Not enough reviews yet to summarise bugs or requests.
"PUSH"
Reported bugs
6 issues- iPhone 6s overheating and rapid battery drain
- Sound effects play incorrectly when releasing multiple buttons quickly
- iPad and iPhone versions don't synchronize progress
- App fails to download on iPad
- Accidental button presses on small screens reset levels
Show 1 moreShow fewer
- Gameplay-breaking bug in unspecified level
Requested features
10 requests- More levels and expanded content
- Level select menu and level counter
- Portrait mode support
- Haptic feedback integration
- Increased button symbol sizes for accessibility
Show 5 moreShow fewer
- Home menu and settings screen
- Level editor for custom puzzles
- Infinite or procedurally generated levels
- Cross-device synchronization
- Difficulty settings or adjustable challenge
In-app purchases
Sloomy
- Remove Ads!$0.99
"PUSH"
No in-app purchases







