Balance vs Kiwis Can't Fly
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Balance
Test your dexterity and precision in this simple yet challenging game. Stack blocks carefully to build a stable tower without letting it topple over. It's a test of patience and steady hands.
- Dexterity challenge
- Precision stacking
- Simple gameplay
- Tower building
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Do you have feel of balance? Try and you will see....
Kiwis Can't Fly
Guide a flightless kiwi on a skyward adventure by strategically placing objects for it to bounce off. This short musical story offers a unique interactive experience.
- Musical adventure story
- Interactive object placement
- Physics-based bouncing mechanics
- Unique flightless bird protagonist
- Short, engaging gameplay
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"Everyone knows that kiwis can’t fly…" Kiwis Can't Fly is a short musical story about a flightless kiwi bird who loves the sky. Drag various objects into Kiwi's path to bounce off of them during its adventure through the sky. Kiwis Can't Fly was developed by DDRKirby(ISQ) and Kat Jia, under the Cocoa Moss label. It was originally developed in 72 hours as an entry for round 50 of the Ludum Dare game jam. The theme was "Delay the Inevitable".
Screenshots
Verdict
The clearest difference is rating: Kiwis Can't Fly at 4.9 against Balance's 3.4. Kiwis Can't Fly also leads on in-app purchases (none vs 2) and ratings volume (88 vs 7). On price, review sentiment, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Balance sells 2 one-off in-app purchases. Kiwis Can't Fly asks for nothing beyond the download.
Kiwis Can't Fly holds the better App Store score, 4.9 against 3.4. That said, the two scores are not equally well evidenced: Kiwis Can't Fly has 88 ratings behind it against 7, so its average is the more settled of the two. Written reviews point the same way: 92% of Balance's written reviews are positive against 100% of Kiwis Can't Fly's.
| Parameter | Balance | Kiwis Can't Fly |
|---|---|---|
| Price | Free | Free |
| Rating | 3.4 (7 ratings) | 4.9 (88 ratings) — better |
| Positive reviews | 92.3% of reviews | 100.0% of reviews — better |
| Number of ratings | 7 | 88 — better |
| Update frequency | Every 3 months | — |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases — better | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 9.1 — better | 10.0 |
| Further details — not scored | ||
| Size | 173 MB | 51 MB |
| Age rating | 4+ | 4+ |
| Developer | Maxim Zakutko | DDRKirby(ISQ) LLC |
Customer experience
Balance
Kiwis Can't Fly
Bugs and requests
Balance
Not enough reviews yet to summarise bugs or requests.
Kiwis Can't Fly
Requested features
5 requests- Make the game longer
- Add more content (skins, obstacles)
- Add a pause button
- Translate to Chinese
- Make a sequel or more games like this
In-app purchases
Balance
- +150 Crystals and Remove ADS$1.99
- +500 Crystals and Remove ADS$3.99
Kiwis Can't Fly
No in-app purchases









