Climbing Ball vs Sling Glider
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Climbing Ball
A simple arcade game where players control a ball to climb as high as possible. Compete for high scores, challenge friends, and aim for the top ranking. Perfect for casual play and passing the time.
- Climb as high as possible
- Time killer gameplay
- High score competition
- Challenge friends
- Top ranking goals
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Challenge how high you can climb! Climbing Ball is a simple game recommended for killing time. Aim for the top ranking or compete with your friends for scores.
Sling Glider
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Sling Glider は、小さなプロペラ機で空港から空港へ飛ぶ、指 1 本の飛距離ゲームです。 ■ 遊び方 ・滑走路の端で画面を長押しすると、エンジンがうなって機体が加速します。指を離すとその速さで離陸。滑走路の端まで押し続けると自動で離陸します ・空に出たあとは、燃料があるあいだエンジンが機体を押し、燃料が切れたら地面に着くまで滑空します ・飛行中は指をドラッグして操縦。左右で機体を傾け、上下で機首を上げ下げします。木や岩、塔にぶつかるとその場で飛行終了 ・ゴールの手前には目的地の街が広がり、ビルのあいだの真ん中の一本道を抜けると、次の空港に着きます ・飛んだ距離がコインになり、滑走路に並ぶ 4 枚のカード(エンジン・燃料・機体・収入)を強化して、次の飛行をもう少し遠くへ ■ 特徴 ・操作は長押しとドラッグだけ。1 回の飛行は 1 分以内 ・機体を強化すると、長い主翼・大きな尾翼・翼端・機首と、機体に新しいパーツが付いていきます ・夏の田園、海辺の町、秋の村、桜、砂漠の峡谷、雪原、火山島、夕暮れの湖、夜の街、雲の海。10 のステージはそれぞれ景色も、障害物の並びも、追い風の強さも違います ・離陸、燃料切れ、着地、強化のたびに手応え(触覚フィードバック) ・進行状況は端末内に保存。アカウント登録は不要で、課金もありません ・広告は動画広告(報酬型)だけで、ボタンを押したときにだけ流れます。見終えると、その飛行のコインが 2 倍になる・次の飛行の燃料が +50% になる・買えない強化が 1 段無料になる、のいずれかを受け取れます。途中で閉じても何も起きません 燃料が切れたあとの静かな滑空を楽しみながら、一歩ずつ遠くの空港をめざしてください。
Screenshots
Verdict
The clearest difference is ads: Sling Glider at none against Climbing Ball's shown. Sling Glider also leads on update cadence (every 6 days vs every 5 weeks). Climbing Ball's advantage is iOS requirement (13.0 vs 15.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Climbing Ball ships an update every 5 weeks, Sling Glider every 6 days. The most recent releases landed on November 2, 2026 and October 31, 2026 respectively.
| Parameter | Climbing Ball | Sling Glider |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (27 ratings) — better | — |
| Positive reviews | 90.2% of reviews | — |
| Number of ratings | 27 — better | — |
| Update frequency | Every 5 weeks | Every 6 days — better |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 77 MB | 96 MB |
| Age rating | 17+ | 4+ |
| Developer | Bocchi Games | shota takeda |
Bugs and requests
Climbing Ball
Reported bugs
4 issues- Lag after ads
- Occasional stuttering
- Physics change at high scores
- Sound bugs when music is playing
Requested features
3 requests- Volume control (on/off)
- Ability to mute sound effects
- New features
Sling Glider
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Climbing Ball
No in-app purchases
Sling Glider
No in-app purchases









