Comparison

Friendly Math Monsters for Kindergarten vs educISA

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Friendly Math Monsters for Kindergarten

This colorful and engaging app teaches young children foundational math skills through interactive monster-themed games. It covers essential concepts like sorting, counting, and basic addition/subtraction in a fun, game-based environment. Progress is tracked with stars and accuracy reports for parents and children.

Highlights
  • Monster-themed math games
  • Sorting and counting
  • Largest/smallest number identification
  • Arranging numbers
  • Patterns and spatial concepts
  • Basic addition and subtraction
  • Progress tracking and reports
Features
Read full description

Entertaining, colourful, fun and mathematically accurate app. Teach your child the basics of mathematics with this monster-game based app. Friendly Math Monsters for Kindergarten is more than just a drag & drop math game with cute, interactive characters - it’s a fun and challenging way for kids, ages 6 and under, to learn and play. Targeting kindergarten and first grade, your math student will explore a rich and vivid monster room setting, engage and interact with colorful and fun monster characters, all while practicing critical early math skills. * SYLLABUS COVERED * - Sort - Count (1 – 15) - Largest number - Smallest number - Equal Number - Arrange from small to large - Arrange from large to small - Position in space - Patterns - Similarities - Differences - Basic Addition - Basic Subtraction - Report tracks games progress and high scores Teacher Review Children engage with this app as soon as it is opened: bright colours, attention grabbing sounds and monsters running all over the screen. Upon opening this app, children are offered 5 choices: report; levels; music; settings and the most obvious, play. When the play button is clicked children are taken to the initial level, “sorting”. This level immediately catches the children’s attention with thirty or forty monsters racing from one side of the screen to the other with children required to sort these monsters based on their colour. After this lesson, children are given between one and three stars as an indication of how successful they have been. They are then taken onto the next level, and the next mathematical skill. At any point in the lessons, children can select from one of the four options: home; reports; levels and help. The reports feature displays a list of the thirteen skills available on the app alongside the stars gained for each skill, the percentage accuracy and the time taken. Children can normally work out the skill they need to practice by the number of stars shown, however, it might be helpful for an adult to explain this at the start. The percentage accuracy and time taken are really only useful for an adult, but again this can be explained and used as a motivator for the child. This section allows the child to select the skill they wish to practice, again, understanding is shown by the number of starts in each section. The help section repeats the instructions displayed and spoken at the beginning. Occasionally, the written instructions disappear a second before the speaker has finished - it would be nice to see the instructions displayed for a little longer. Finally the home button returns the child to the home page. From here, children must select which level they want to start at rather than the app automatically returning the child to the position they left off or to where they have made mistakes. It would be nice to see such a feature incorporated to allow children to build on the skills they have already mastered. From the homepage, the additional options include music and settings. Music turns on or off the home page music while settings allows adults to contact the developers, rate or share the app, reset the reports or view other apps produced by the developer. From a mathematical standpoint, this app progresses children through single skills, once step at a time, building on the previous learning whilst retaining a consistent game based environment. Incorrect answers prevent children from accessing the next skill or sub-skill, but are nonetheless recorded on the app. This ensures that children understand and achieve the correct answer, but by recording the incorrect answers and accuracy, children are able to see which skills they need to repeat and continue to practice (as all three stars will not be awarded). Overall, a very well thought through app, a great deal of attention given to the graphics and game play as well as the mathematics behind the game. Certainly worthy of a 5 star rating.

About

educISA

Features
Read full description

educISA turns math and physics practice into something kids actually want to do — not because of gimmicks, but because effort leads to real rewards you choose. WHY IT WORKS Every practice session is aligned to the Singapore syllabus, so progress here means progress in the classroom. Kids build daily streaks, watch their mastery grow subject by subject, and earn points for showing up and trying — not just for getting answers right. REAL REWARDS, YOUR RULES This isn't in-app currency for digital stickers. Parents set what points can be redeemed for — extra screen time, a weekend outing, choosing what's for dinner, whatever fits your family. Kids request a redemption, you approve it. Simple. BUILT FOR AGES 10–15 Clean, focused screens with just enough personality (a few emoji, a friendly violet palette) — no clutter, no distracting mini-games, no leaderboards pitting kids against strangers. BILINGUAL Full English and Russian support, so the whole family can use it comfortably. WHAT'S INSIDE • Math and physics practice mapped to the Singapore syllabus • Daily streaks and subject-by-subject mastery tracking • Effort-based point system • Parent-defined, parent-approved reward redemption • English and Russian throughout educISA — because the best motivation isn't a badge, it's something real.

Screenshots

Friendly Math Monsters for Kindergarten4 screens
educISA4 screens

Verdict

The call

The clearest difference is in-app purchases: educISA at none against Friendly Math Monsters for Kindergarten's 1. educISA also leads on update cadence (every 4 days vs every 5 weeks). Friendly Math Monsters for Kindergarten's advantage is iOS requirement (9.0 vs 15.0). On price, ads and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Friendly Math Monsters for Kindergarten sells 1 one-off in-app purchase. educISA asks for nothing beyond the download.

UpkeepUpdate frequency

Friendly Math Monsters for Kindergarten ships an update every 5 weeks, educISA every 4 days. The most recent releases landed on October 12, 2026 and October 10, 2026 respectively.

Scorecard3 real differences · 7 level
Friendly Math Monsters for Kindergarten versus educISA: the parameters behind the verdict, then further details
ParameterFriendly Math Monsters for KindergarteneducISA
PriceFreeFree
Rating4.0 (8 ratings) — better—
Positive reviews83.3% of reviews—
Number of ratings8 — better—
Update frequencyEvery 5 weeksEvery 4 days — better
AdsNoNo
In-app purchasesYesNo — better
MonetizationFree—
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS9.0 — better15.0
Further details — not scored
Size38 MB24 MB
Age rating4+4+
DeveloperSMART GECKO SOFTWARE DEVELOPMENT (PTY) LTDSahil Isayev

In-app purchases

1 purchases

Friendly Math Monsters for Kindergarten

One-time1
  • Unlock all levels$4.99
None

educISA

No in-app purchases

Questions

Is Friendly Math Monsters for Kindergarten free?
Friendly Math Monsters for Kindergarten is free to download, with in-app purchases available.
Is educISA free?
educISA is free to download, with no in-app purchases.
Do Friendly Math Monsters for Kindergarten or educISA have ads?
Neither Friendly Math Monsters for Kindergarten nor educISA shows ads.
Which is updated more often, Friendly Math Monsters for Kindergarten or educISA?
Friendly Math Monsters for Kindergarten ships an update every 5 weeks, and educISA every 4 days. Most recently, Friendly Math Monsters for Kindergarten was updated on October 12, 2026 and educISA on October 10, 2026.

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