Nukleus vs FALLLL
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Nukleus
Test your reflexes in this addictive single-tap game. Match the core's color to incoming objects to survive as long as possible. Compete with friends on the Game Center leaderboard.
- Single tap gameplay
- Color matching mechanic
- Requires quick reflexes
- Full concentration needed
- Game Center leaderboard
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Nukleus is an addictive single tap game that requires quick reflexes and full concentration. Tap to change color of the core to match the incoming objects. How long you can stay alive? Challenge your friends with Game Center leaderboard.
FALLLL
Guide a falling bird to safety by dodging obstacles. This simple mini-game offers easy-to-learn gameplay focused on achieving a high score.
- Dodge obstacles
- High score aiming
- Simple mini-game
- Easy to pick up and play
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A bird is falling from a tree! Dodge the incoming obstacles and aim for a high score. A simple mini-game that's easy to pick up and play!
Screenshots
Verdict
The clearest difference is in-app purchases: FALLLL at none against Nukleus's 4. FALLLL also leads on device support (5 vs 3). Nukleus's advantage is update cadence (every 5 days vs every 2 months) and ratings volume (28 vs 1). On price, rating and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Nukleus sells 4 one-off in-app purchases. FALLLL asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 4.1 for Nukleus against 4.0 for FALLLL. That said, the two scores are not equally well evidenced: Nukleus has 28 ratings behind it against 1, so its average is the more settled of the two.
Nukleus ships an update every 5 days, FALLLL every 2 months. The most recent releases landed on November 2, 2026 and October 27, 2026 respectively.
| Parameter | Nukleus | FALLLL |
|---|---|---|
| Price | Free | Free |
| Rating | 4.1 (28 ratings) — better | 4.0 (1 ratings) |
| Positive reviews | 67.3% of reviews | — |
| Number of ratings | 28 — better | 1 |
| Update frequency | Every 5 days — better | Every 2 months |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Mac, Apple TV — better |
| Requires iOS | 8.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 29 MB | 65 MB |
| Age rating | 4+ | 4+ |
| Developer | Umbrella Games LLC | Cizzuk Shihu |
Customer experience
Nukleus
FALLLL
Bugs and requests
Nukleus
Reported bugs
4 issues- App crashes on startup
- New scores not appearing on leaderboard
- Game closes immediately upon opening
- Game crashes after title screen
Requested features
6 requests- Allow listening to own music
- Option to buy out ads
- Adjust ad frequency
- Add textures for colorblind accessibility
- Hardcore mode for more challenge
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- Timer-based ads instead of per-game
FALLLL
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Nukleus
- Remove Ads$0.99
- 3000 Orbs$0.99
- 10,000 Orbs$1.99
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- 30,000 Orbs$2.99
FALLLL
No in-app purchases








