Shaft Run vs Pull Dash
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Shaft Run
Navigate procedurally generated levels by jumping and dodging obstacles. Utilize unique power-ups and unlock different suits with special abilities to overcome challenges in this engaging platformer.
- Procedurally generated levels
- Obstacle dodging
- Unique power-ups
- Unlockable suits with abilities
- Over 80 levels
Read full descriptionHide full description
Can you take on the shaft? Jump your way through randomly generated levels while dodging obstacles and using unique power-ups to your advantage. Shaft Run features: • More than 80 procedurally generated levels • Multiple suits with different abilities • 3 unique power-ups
Pull Dash
Guide balls into a hole, avoiding traps and obstacles. One mistake means starting over. Experience fast-paced, precision-based gameplay with no second chances.
- Guide balls into a hole
- Avoid traps and obstacles
- Fast, tense gameplay
- Precision pulling mechanics
- No second chances
Read full descriptionHide full description
Your goal is simple: Pull all the balls into the hole without losing a single one. Sounds easy? I wouldn't be so sure! Every level is packed with traps, obstacles, and high-stakes moments where one wrong move could end the game. • Fast, tense gameplay – React quickly or lose it all • Precision pulling – Guide the balls carefully through tricky paths • No second chances – One ball lost, and it’s over!
Screenshots
Verdict
The clearest difference is review sentiment: Pull Dash at 70% against Shaft Run's 0%. Pull Dash also leads on in-app purchases (none vs 10) and ratings volume (78 vs 1). Shaft Run's advantage is rating (5.0 vs 4.4). On price, ads, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Shaft Run sells 10 one-off in-app purchases. Pull Dash asks for nothing beyond the download.
Shaft Run holds the better App Store score, 5.0 against 4.4. That said, the two scores are not equally well evidenced: Pull Dash has 78 ratings behind it against 1, so its average is the more settled of the two. Written reviews complicate that: 0% of Shaft Run's written reviews are positive against 70% of Pull Dash's, so the app with the better star average is not the one people write more warmly about.
Shaft Run ships an update every 2 months, Pull Dash fortnightly. The most recent releases landed on June 10, 2026 and September 16, 2026 respectively.
| Parameter | Shaft Run | Pull Dash |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | 4.4 (78 ratings) |
| Positive reviews | 0.0% of reviews | 70.0% of reviews — better |
| Number of ratings | 1 | 78 — better |
| Update frequency | Every 2 months | Fortnightly — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, Apple TV | iPhone, iPad, iPod, Apple TV — better |
| Requires iOS | 16.6 | 12.0 — better |
| Further details — not scored | ||
| Size | 71 MB | 180 MB |
| Age rating | 4+ | 4+ |
| Developer | Dominik Ringler | Matej Lupsina |
Customer experience
Shaft Run
Pull Dash
In-app purchases
Shaft Run
- Diamonds +2$0.39
- Diamonds +10$0.69
- Remove Ads$0.99
Show 7 moreShow fewer
- Diamonds +1000$0.99
- Diamonds +20$1.49
- Diamonds +30$1.99
- Diamonds +50$2.99
- Diamonds +100$3.99
- Diamonds +500$4.99
- Diamonds +1000$5.99
Pull Dash
No in-app purchases









