Caught vs iC4
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Caught
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Explore, Connect, and Experience the World with Caught! Caught brings people out into the real world — to explore, touch, smell, and hear what’s out there. It’s about turning passive screen time into active adventure time. Whether you're creating or participating; with the Caught app, you can experience interactive tours, treasure hunts, team-building events, educational trainings, rallies, and more — all created using the powerful Caught Toolbox. Caught helps you deliver immersive, motivating experiences that inspire curiosity and movement that motivate people to move, explore, and interact. • Get Outside and Engage Caught encourages people to look up from their screens, interact with their surroundings, and connect with each other. • Geolocated Challenges Use real-world locations to trigger tasks, puzzles, quizzes, or creative missions that encourage movement and exploration. • Tailored Experiences From corporate team-building and onboarding to school field trips or social events, Caught adapts to your goals and audience. With the Caught Theme Editor you can easily customize the look and feel of all your apps! • Interactive and Fun Participants solve challenges, earn points, unlock new tasks, and collaborate—or compete—in meaningful ways. Caught transforms any environment into a playground for discovery!
iC4
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Die iChallenge verbindet lokale Erlebnisse mit einer digitalen Rallye. Teams navigieren mit der App durch die reale Welt und müssen Herausforderungen bewältigen. Dabei können sie kommunizieren und kollaborieren oder kompetitiv einen Wettbewerb gewinnen. Welche "Challenges" werden den Teams begegnen? Fragen, persönliche Aufgaben, Foto- und Videorätsel, QR-Codes, Geocaches, und viel mehr. Ein Teamevent mit viel Spaß und Interaktion. Nach Download der App loggen sich Teams mit einem QR-Code in das individuelle Spiel ein. Für eine Anfrage zur Erstellung einer Rallye an ihrem Ort: https://www.ichallenge.info/de/
Screenshots
Verdict
The clearest difference is update cadence: iC4 at every 2 months against Caught's every 5 months. Caught's advantage is iOS requirement (11.0 vs 15.6). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Caught ships an update every 5 months, iC4 every 2 months. The most recent releases landed on October 10, 2026 and October 6, 2026 respectively.
| Parameter | Caught | iC4 |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 5 months | Every 2 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 46 MB | 50 MB |
| Age rating | 4+ | 4+ |
| Developer | Caught GmbH | iChallenge UG haftungsbeschrankt |
In-app purchases
Caught
No in-app purchases
iC4
No in-app purchases









