ATGM vs Catch Up
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
ATGM
Experience realistic anti-tank missile combat with a simulator that includes non-line-of-sight modes. Blast through enemy armor and suppress insurgent action with surprising missile attacks. Progress through increasingly challenging tanks and enjoy a fun airgun plinking area.
- Anti-Tank Guided Missile Simulation
- Non Line Of Sight (NLOS) missile mode
- Enemy armor destruction
- Insurgent action suppression
- Progressive tank challenges
- Airgun plinking area
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Anti-Tank Guided Missile Simulator Includes NLOS (Non Line Of Sight missile mode) Blast your way through enemy armor with ease! Suppress enemy insurgent action wherever it appears! Surprise enemies who never even see the missile coming! Destroy faster and faster tanks as you progress. New Airgun area... just some fun plinking!
Catch Up
Guide a rolling ball through challenging obstacle courses. Test your reflexes and speed to reach the finish line and set new high scores. Compete with friends to see who can achieve the best results.
- Roll fast
- Avoid obstacles
- Drive ball to victory
- Beat friend's records
- Attentive gameplay
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Roll fast, be attentive, avoid various obstacles, drive your ball to victory and beat your friend's records!
Screenshots
Verdict
The clearest difference is in-app purchases: ATGM at none against Catch Up's 10. ATGM also leads on review sentiment (100% vs 84%). Catch Up's advantage is update cadence (monthly vs every 15 months) and ratings volume (11K vs 18). On price, rating, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Catch Up sells 10 one-off in-app purchases. ATGM asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 4.4 for ATGM against 4.5 for Catch Up. That said, the two scores are not equally well evidenced: Catch Up has 11K ratings behind it against 18, so its average is the more settled of the two. Written reviews are what separate them: 100% of ATGM's written reviews are positive against 84% of Catch Up's.
ATGM ships an update every 15 months, Catch Up monthly. The most recent releases landed on June 10, 2026 and September 26, 2026 respectively.
| Parameter | ATGM | Catch Up |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (18 ratings) | 4.5 (11K ratings) — better |
| Positive reviews | 100.0% of reviews — better | 83.6% of reviews |
| Number of ratings | 18 | 11K — better |
| Update frequency | Every 15 months | Monthly — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 9.0 | 8.0 — better |
| Further details — not scored | ||
| Size | 205 MB | 41 MB |
| Age rating | 12+ | 4+ |
| Developer | Kurt Dekker | Ketchapp |
Customer experience
ATGM
Catch Up
Bugs and requests
ATGM
Not enough reviews yet to summarise bugs or requests.
Catch Up
Reported bugs
2 issues- Ads not loading properly
- Inability to revive or continue after watching ads
Requested features
4 requests- Difficulty settings or speed control
- More customization options for balls and backgrounds
- Ability to use gems for more than just balls
- Online multiplayer mode
In-app purchases
ATGM
No in-app purchases
Catch Up
- Premium character #1$0.99
- Premium character #2$0.99
- Premium character #3$0.99
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- Premium character #4$0.99
- Premium character #5$0.99
- Premium character #6$0.99
- Premium character #7$0.99
- Premium character #8$0.99
- Remove Ads$1.99
- 9000 Gems$4.99









