Don't Eat Us vs Shoot
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Don't Eat Us
Guide trick-or-treaters through a spooky landscape, swiping to defend them from monsters and freeing trapped souls. Unleash powerful swipe abilities to overcome challenges and defeat bosses in this visually striking endless runner.
- Swipe-based combat mechanics
- Defend against zombies and monsters
- Free trapped souls
- Unlock swipe powers
- Boss fights
- Thematic music and visuals
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"The controls are simple, and the art-style is pretty slick. It's got a spooky vibe to it, as you might imagine, and while it won't stick around on your home screen for too long, it'll keep you entertained while it does." - Pocket Gamer "We love the silhouetted art design in this spooky endless runner. Guide a trio of children through a chilling landscape as you swipe up, down, left, and right to defend yourselves from a host of zombies, werewolves, and other terrifying monsters." - 148Apps "Don’t Eat Us is an awesome game. The game’s visuals are very pretty and the animations are done well. The music is beautiful, thematic, and changes whenever there’s a special event happening." - Raywenderlich.com About the Game: Help our trick-or-treaters find their way home and set some poor souls free along the way. Protect them from zombies, wolves, demons and other hungry night creatures. Break those carriages and release those poor souls. Can you deliver them from this nightmare? Game Mechanics: Protect the children by tapping on the enemies! The more you tap, the greater chance of unleashing new swipe powers that you can use for the big boss fight. Pick up some green power stones for swipe power count. Pay attention on the carriage marks. Powers: Swipe up - protection from enemies behind Swipe down - protection from enemies up front Swipe left - shoot comets for elevated enemies Two finger swipe - release the epic lightning
Shoot
Experience a challenging 2.5D twin-stick looter-shooter with hand-drawn visuals and fast-paced combat. Master skill-based gameplay, customize your loadout with unique perks and weapons, and explore distinct biomes. This offline indie game offers a pure, premium experience with no F2P mechanics.
- Hand-drawn 2.5D visuals
- Fast-paced twin-stick combat
- Offline gameplay
- Skill-based progression
- Customizable weapons and perks
- Multiple biomes and boss fights
- Upgradeable village
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Try a few levels for FREE — can’t handle it, fair enough. Not everyone’s got what it takes! The full game’s paid — but only if you’re hooked. + New mode — SURVIVOR! Blink and you’ll miss it—just play a couple of games, and it’s unlocked! NOT EASY, NOT SORRY! FUN, BUT FIERCE! A fully offline, true indie, solo-developed mid-core 2.5D twin-stick looter-shooter with hand-drawn visuals and fast-paced combat. It’s hard by design—you WILL get better. Skill-based gameplay combines decision making and gradual progression. A challenging yet fair action game where success depends on skill and strategy, not luck alone. Master mechanics, leverage upgrades, and adapt to survive. Key Features: • A Unique Universe – A beautifully hand-drawn world filled with distinct creatures, enemies, and immersive environments. • 3 Distinct Biomes – Each with unique enemies, traps, surroundings, and interactive encounters. • Challenging Boss Fights – Face 9 Mini Bosses, 3 Major Bosses, and a Final Boss, each with unique mechanics. • Wearable Items & Weapons – Customize your loadout with gear that provides unique perks and playstyles. • Upgradeable Village – Unlock 27 permanent upgrades to enhance abilities and refine your strategy. • 120+ Perks – A deep perk system with tree-like progression for limitless builds and replayability. • Unique enemies — Every one with it unique style, attacks and skills. Gameplay Focus: • Skill-Oriented Progression – No artificial difficulty—your own skill and strategy determine success. • Tough Yet Fair – Charming visuals, brutal challenge. You earn every victory. Final Touches: • GameCenter achievements. • Fully offline! • Touch & Controller Support. • iCloud Save. • No F2P Mechanics. – A pure, premium experience. Shoot’n’Shell isn’t just a game—it’s a test of mastery in a visually stunning, deceptively tough world. Ready to prove yourself?
Screenshots
Verdict
The clearest difference is price: Shoot at Free against Don't Eat Us's $1.99. Shoot also leads on update cadence (every 2 days vs every 4 weeks) and ratings volume (24 vs 2). Don't Eat Us's advantage is in-app purchases (none vs 1) and review sentiment (100% vs 86%). On rating, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Shoot is free to download; Don't Eat Us costs $1.99 up front. Shoot sells 1 one-off in-app purchase. Don't Eat Us asks for nothing beyond the download.
Don't Eat Us holds the better App Store score, 5.0 against 4.8. That said, the two scores are not equally well evidenced: Shoot has 24 ratings behind it against 2, so its average is the more settled of the two. Written reviews point the same way: 100% of Don't Eat Us's written reviews are positive against 86% of Shoot's.
Don't Eat Us ships an update every 4 weeks, Shoot every 2 days. The most recent releases landed on October 3, 2026 and October 21, 2026 respectively.
| Parameter | Don't Eat Us | Shoot |
|---|---|---|
| Price | $1.99 | Free — better |
| Rating | 5.0 (2 ratings) — better | 4.8 (24 ratings) |
| Positive reviews | 100.0% of reviews — better | 85.7% of reviews |
| Number of ratings | 2 | 24 — better |
| Update frequency | Every 4 weeks | Every 2 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Mac — better |
| Requires iOS | 12.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 447 MB | 209 MB |
| Age rating | 9+ | 9+ |
| Developer | Christopher Torio | Serhii Maletin |
Customer experience
Don't Eat Us
Shoot
In-app purchases
Don't Eat Us
No in-app purchases
Shoot
- Full Game!$2.99









