Don't Eat Us vs slyme.
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Don't Eat Us
Guide trick-or-treaters through a spooky landscape, swiping to defend them from monsters and freeing trapped souls. Unleash powerful swipe abilities to overcome challenges and defeat bosses in this visually striking endless runner.
- Swipe-based combat mechanics
- Defend against zombies and monsters
- Free trapped souls
- Unlock swipe powers
- Boss fights
- Thematic music and visuals
Read full descriptionHide full description
"The controls are simple, and the art-style is pretty slick. It's got a spooky vibe to it, as you might imagine, and while it won't stick around on your home screen for too long, it'll keep you entertained while it does." - Pocket Gamer "We love the silhouetted art design in this spooky endless runner. Guide a trio of children through a chilling landscape as you swipe up, down, left, and right to defend yourselves from a host of zombies, werewolves, and other terrifying monsters." - 148Apps "Don’t Eat Us is an awesome game. The game’s visuals are very pretty and the animations are done well. The music is beautiful, thematic, and changes whenever there’s a special event happening." - Raywenderlich.com About the Game: Help our trick-or-treaters find their way home and set some poor souls free along the way. Protect them from zombies, wolves, demons and other hungry night creatures. Break those carriages and release those poor souls. Can you deliver them from this nightmare? Game Mechanics: Protect the children by tapping on the enemies! The more you tap, the greater chance of unleashing new swipe powers that you can use for the big boss fight. Pick up some green power stones for swipe power count. Pay attention on the carriage marks. Powers: Swipe up - protection from enemies behind Swipe down - protection from enemies up front Swipe left - shoot comets for elevated enemies Two finger swipe - release the epic lightning
slyme.
Navigate a growing snake, consuming apples to increase its length. Avoid colliding with your own body to survive and achieve a high score in this classic arcade challenge.
- Chase and eat apples
- Grow your snake
- Avoid self-collision
- Classic arcade gameplay
- High score challenge
Read full descriptionHide full description
slyme is the ultimate classic mobile game: chase the apple(s), eat the apple(s), and grow the key is to eat as many as you can yet manage a snake that's growing & you can't eat yourself obviously!
Screenshots
Verdict
The clearest difference is price: slyme. at Free against Don't Eat Us's $1.99. slyme. also leads on ratings volume (7 vs 2). Don't Eat Us's advantage is rating (5.0 vs 4.4) and iOS requirement (12.0 vs 17.5). On review sentiment, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
slyme. is free to download; Don't Eat Us costs $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Don't Eat Us holds the better App Store score, 5.0 against 4.4. Both are backed by a comparable volume of ratings — 2 and 7 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
Don't Eat Us ships an update every 4 weeks, slyme. monthly. The most recent releases landed on November 2, 2026 and November 8, 2026 respectively.
| Parameter | Don't Eat Us | slyme. |
|---|---|---|
| Price | $1.99 | Free — better |
| Rating | 5.0 (2 ratings) — better | 4.4 (7 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 2 | 7 — better |
| Update frequency | Every 4 weeks — better | Monthly |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 17.5 |
| Further details — not scored | ||
| Size | 447 MB | 1 MB |
| Age rating | 9+ | 4+ |
| Developer | Christopher Torio | Myles Cutchember |
Customer experience
Don't Eat Us
slyme.
In-app purchases
Don't Eat Us
No in-app purchases
slyme.
No in-app purchases









