100% vs Dropshot
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
100%
Test and improve your memory with a daily brain challenge. Memorize graphical patterns within a second and recreate them to enhance your recall abilities. Aim to reach 100% memory capacity through consistent practice.
- Memorize graphical patterns
- Recreate patterns
- Daily brain challenge
- Improve memory capacity
- Track memory improvement
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Is your memory functioning at 100% of its capacity? Give your brain its daily dose of challenge. You have one second to memorize a graphical pattern, which you will have to recreate. Day by day, your memory will improve, and soon you will reach 100%!
Dropshot
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This is a step down from Dropshot, Which is currently available to buy, So download this to see if you enjoy it, And thanks for dropping by. • 25 Hand-Crafted levels • Easy to learn, impossible to perfect • Mind-Boggling and Frustrating • Perfect for bored minds Upgrade to Dropshot for: • 10 New Levels instantly • 5 New Levels added every fortnight • Constant help and support • No Adverts • No In-App Purchases • No Ball Limits
Screenshots
Verdict
The clearest difference is in-app purchases: Dropshot at none against 100%'s 1. Dropshot also leads on update cadence (every 2 days vs every 5 days). 100%'s advantage is iOS requirement (7.0 vs 10.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. 100% sells 1 one-off in-app purchase. Dropshot asks for nothing beyond the download.
100% ships an update every 5 days, Dropshot every 2 days. The most recent releases landed on November 2, 2026 and October 28, 2026 respectively.
| Parameter | 100% | Dropshot |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (39 ratings) — better | — |
| Positive reviews | 79.7% of reviews | — |
| Number of ratings | 39 — better | — |
| Update frequency | Every 5 days | Every 2 days — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 7.0 — better | 10.0 |
| Further details — not scored | ||
| Size | 60 MB | 25 MB |
| Age rating | 4+ | 4+ |
| Developer | Umbrella Games LLC | Samuel Cole |
Bugs and requests
100%
Reported bugs
3 issues- Tiles not registering touches properly
- App not working when offline
- Inconsistent performance on older devices
Requested features
4 requests- Ability to choose difficulty level directly
- Customization options for design and colors
- Sharing features to challenge friends
- Colourblind mode
Dropshot
Not enough reviews yet to summarise bugs or requests.
In-app purchases
100%
- No Ads$0.99
Dropshot
No in-app purchases









