100% vs FillBottom
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
100%
Test and improve your memory with a daily brain challenge. Memorize graphical patterns within a second and recreate them to enhance your recall abilities. Aim to reach 100% memory capacity through consistent practice.
- Memorize graphical patterns
- Recreate patterns
- Daily brain challenge
- Improve memory capacity
- Track memory improvement
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Is your memory functioning at 100% of its capacity? Give your brain its daily dose of challenge. You have one second to memorize a graphical pattern, which you will have to recreate. Day by day, your memory will improve, and soon you will reach 100%!
FillBottom
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Welcome to the new world of puzzles. It's a game where you keep filling the floor in case of collapsing blocks. The way to fill the floor is simple. Drag to draw a line to determine where the block will be created, and just release your hand to start creating the block line. There is a guarding ball on the stage, so the game ends as soon as the ball detects the line. But you can burst the ball. When the block line is completed, blocks are piled up to fill the block line, At this point, if the ball hits it, the ball bursts. How far can you go? And can you burst the ball?
Screenshots
Verdict
The clearest difference is in-app purchases: FillBottom at none against 100%'s 1. 100%'s advantage is ads (none vs shown) and update cadence (every 5 days vs monthly). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. 100% sells 1 one-off in-app purchase. FillBottom asks for nothing beyond the download.
100% ships an update every 5 days, FillBottom monthly. The most recent releases landed on September 20, 2026 and March 11, 2026 respectively.
| Parameter | 100% | FillBottom |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (39 ratings) — better | — |
| Positive reviews | 79.5% of reviews | — |
| Number of ratings | 39 — better | — |
| Update frequency | Every 5 days — better | Monthly |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 7.0 — better | 11.0 |
| Further details — not scored | ||
| Size | 60 MB | 27 MB |
| Age rating | 4+ | 4+ |
| Developer | Umbrella Games LLC | KAEGUREE |
Bugs and requests
100%
Reported bugs
3 issues- Tiles not registering touches properly
- App not working when offline
- Inconsistent performance on older devices
Requested features
4 requests- Ability to choose difficulty level directly
- Customization options for design and colors
- Sharing features to challenge friends
- Colourblind mode
FillBottom
Not enough reviews yet to summarise bugs or requests.
In-app purchases
100%
- No Ads$0.99
FillBottom
No in-app purchases








