iAggravation Lite vs Ominomicon
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
iAggravation Lite
A digital adaptation of a classic marble board game for one to eight players. Compete against friends or AI by rolling dice to move your marbles around the board and back to your home position. This version offers several selectable game variations.
- Marble board game for 1-8 players
- Multi-player via single device sharing
- Dice-based marble movement
- Send opponent marbles back to base
- Selectable game variations (one die, two dice, blockade, etc.)
- Human or computer player types
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The game iAggravation Lite is a marble board game for 1 to 8 players. Multi-player play is done by sharing a single device (iPod, iPhone or iPad). The objective is to advance all of your marbles around the board to your home position from the base position. Marble movement is based on the roll of two dice. Landing on your opponents marble sends it back to their base position. The player type can be human or computer. There are selectable variations: one die, two dice, blockade, back four, corners, automatic modes. This lite version has most but not all of the game modes as full version but without the multiple marbles and board options. No statistics nor gravity mode.
Ominomicon
A unique falling-block puzzle game that blends roguelite elements with score-attack gameplay. Collect data fragments to purchase cursed relic cards that alter gameplay, and adapt to increasingly challenging and unpredictable piece selections and board mechanics.
- Roguelite score-attack gameplay
- Cursed relic cards to bend rules
- Hand survives death, board resets
- Unstable gravity with inverted fields
- 29 unique block shapes
- Global leaderboards
- One-thumb portrait controls
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Stranger, not faster. Blocks fall. Lines clear. You already know this game - until the bag starts changing. Every cleared row earns credits, and credits buy cursed relic-cards that bend the rules of the game itself. Your hand of relics survives death; only the board resets. (That's the roguelite part.) Most block games get harder by speeding up. Ominomicon gets harder by changing what falls: every level introduces a stranger piece and quietly retires a familiar one. By the deep game you're stacking nothing but pentominoes - on a board that periodically flips upside down. FREE TO PLAY, PROPERLY The free version is a complete game: 12 of the 20 relic-cards, every mechanic, endless runs, global leaderboards One small purchase unlocks all 20 cards, forever - shareable with your family No ads, no subscriptions, no energy timers, nothing consumable. Ever. THE RULES ARE FOR SALE 20 relic-cards: bombs, second holds, bag exorcisms, time running backwards Exclusive pairs force real choices - no two runs build alike Your hand carries through death; only the board resets UNSTABLE GRAVITY Every minute or so, gravity inverts and pieces fall upward The power grid flickers just before it hits - learn to read the lights Counter it with Gravitonics or ride it with Surge Rider for a triple score multiplier A ROSTER, NOT A SPEEDOMETER 29 shapes: from the humble monomino to the full pentomino bestiary Level 1 gives you twelve friendly pieces; the endgame is eighteen pentominoes only Speed only climbs after the roster finishes mutating POLISHED TO THE LAST PIXEL Global leaderboards via Game Center - all-time and weekly, every score cryptographically sealed Dark synthwave soundtrack; the board glows on the beat One-thumb portrait controls with haptic feedback Every visual effect - flicker, shake, glow - is adjustable or can be turned off entirely No tracking. Fully playable offline, always. Free to try. One purchase to own. Play forever.
Screenshots
Verdict
The clearest difference is rating: Ominomicon at 5.0 against iAggravation Lite's 3.0. Ominomicon also leads on iOS requirement (18.0 vs 26.0). iAggravation Lite's advantage is in-app purchases (none vs 1). On price, ratings volume, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Ominomicon sells 1 one-off in-app purchase. iAggravation Lite asks for nothing beyond the download.
Ominomicon holds the better App Store score, 5.0 against 3.0. Both are backed by a comparable volume of ratings — 3 and 2 respectively.
iAggravation Lite ships an update every 2 weeks, Ominomicon every 3 weeks. The most recent releases landed on October 22, 2026 and October 25, 2026 respectively.
| Parameter | iAggravation Lite | Ominomicon |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (3 ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 3 — better | 2 |
| Update frequency | Every 2 weeks — better | Every 3 weeks |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 26.0 | 18.0 — better |
| Further details — not scored | ||
| Size | 190 MB | 5 MB |
| Age rating | 4+ | 4+ |
| Developer | John Millhouse | Christopher Douglas Reynolds |
Customer experience
iAggravation Lite
Ominomicon
In-app purchases
iAggravation Lite
No in-app purchases
Ominomicon
- Unlock All Cards$0.99









