シロの大冒険mini1.1 vs 前衛的なクソゲーRPG外伝Ⅱ
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
シロの大冒険mini1.1
Embark on a mini RPG adventure in a randomly generated dungeon. Gather items, craft equipment through alchemy, and engage in semi-action battles with a rhythm game feel. Explore 100+ floors, uncover a story, and enhance your gear.
- Randomly generated dungeons
- Alchemy for crafting and upgrades
- Semi-action combat with rhythm elements
- Item gathering and equipment strengthening
- Story progression with comical shorts
- Virtual pad and gamepad support
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Japanese version only. Dot picture automatic generation Random dungeon half action alchemy mini RPG! Dungeon gathering items and collecting items, returning and making ruffled items and equipment with returning alchemists, and going through again ... ... Alchemy Dungeon RPG. · Transplant from Garakey · Dungeon is all 100F + α · Semi-action battle like a rhythm game · New items can be created with alchemy and equipment can be strengthened · There is also a story. Comical Short Story. (Occurred every 10 F attacks) · Longitudinal omni-directional playing support (Virtual pad can change position and size of game screen) · Also supports gamepad ○ Difference from original version - Various correction adjustment (various replacement of graphics, counters at defense, automatic selling of tools not needed, upgrading of the upper limit number of initial bag warehouse, etc.) · You receive a ranking fee in net ranking ※ Shiro's great adventure main story is under development ... ■ Original Battle 1. You can attack if the behavior gauge gathers. 2. Since the attack range is displayed, it attacks the monsters in it. 3. A bar like a rhythm game comes out. 4. The timing is good and the power of attack increases. If it is perfect it will cast a deathbed! Same for defense. When timing is good, damage reduction is done. If it is perfect at the time of defense and it is attacked with a special attack! Alchemy · At the beginning you can use a single material to make money. · The number of combinations increases as you advance the dungeon attack. · You can strengthen by alchemy with the same equipment. · Recipe can be refined for items that you have made once. · Alchemist just examines the search points of the dungeon. The degree of rare and the number which can be obtained by the strength of the glove of the accessory change. ■ Dungeon · Random automatic generation dungeon every time · Boss waits for every 10 F · There are tricks with keys, poisonous swamps, darkness and other tricks. You can make a strategy item with an alchemist. ■ Other · You can steal. Contact the enemy when the skill is a glove. · There is also [magic]. The range of attack is wider than ordinary attack, and from a distance, you can attack monsters at once. · You can get items with 【Gacha】. Gacha with money I sold items I do not need. · Use [procurement] function to collect alchemical materials conveniently. · [Cryptographer] You can exchange with a good one if you enter the cipher you get in the game of AORYU. (The smart version can not be used.) · PC version · Browser game version also available ▽ Other · Medals purchased through in-app billing will be handed over even if you choose from the beginning. · Only a few medals are available in the game. It is recommended to use this for additional hierarchy release. - We are preparing capture information on the introduction page of this game on the AORYU site. · For troubles and requests, please contact the AORYU bulletin board or support e-mail. Since I can hardly check reviews, I will go to the site. Feel free to (· ω ·)
前衛的なクソゲーRPG外伝Ⅱ
This is a sequel to an avant-garde, quirky RPG. It features simple tap and swipe controls for navigation and interaction. Be aware that older devices may experience performance issues, and uninstalling the app will delete save data.
- Sequel to an avant-garde RPG
- Simple tap and swipe controls
- Interactive gameplay
- Save data management warning
- Built with RPG Maker MV
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前衛的なクソゲーRPGの外伝的な何かの続編的な何かです。 ※アプリの仕様上、iPhone5Sといった旧機種では動作が重くなる場合があります。(端末の再起動などで改善される場合もあります。) ※アプリのアンインストールによってセーブデータが消去されてしまうのでご注意ください。 【操作方法】 タップ:決定/調べる/指定場所へ移動 2本指タップ:キャンセル/メニュー画面の開閉 スワイプ:ページのスクロール ・本ゲームはYanfly Engineを用いて制作されています。 ・制作ツール:RPGツクールMV ©Gotcha Gotcha Games Inc./YOJI OJIMA 2015
Screenshots
Verdict
The clearest difference is in-app purchases: 前衛的なクソゲーRPG外伝Ⅱ at none against シロの大冒険mini1.1's 2. 前衛的なクソゲーRPG外伝Ⅱ also leads on review sentiment (40% vs 31%). シロの大冒険mini1.1's advantage is ads (none vs shown) and update cadence (fortnightly vs every 4 months). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. シロの大冒険mini1.1 sells 2 one-off in-app purchases. 前衛的なクソゲーRPG外伝Ⅱ asks for nothing beyond the download.
シロの大冒険mini1.1 ships an update fortnightly, 前衛的なクソゲーRPG外伝Ⅱ every 4 months. The most recent releases landed on October 4, 2026 and October 7, 2026 respectively.
| Parameter | シロの大冒険mini1.1 | 前衛的なクソゲーRPG外伝Ⅱ |
|---|---|---|
| Price | Free | Free |
| Positive reviews | 31.3% of reviews | 40.0% of reviews — better |
| Update frequency | Fortnightly — better | Every 4 months |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 7.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 158 MB | 59 MB |
| Age rating | 9+ | 12+ |
| Developer | Aoryu | Satoru Higuchi |
Customer experience
シロの大冒険mini1.1
前衛的なクソゲーRPG外伝Ⅱ
In-app purchases
シロの大冒険mini1.1
- 30 medals$0.99
- 100 medals$1.99
前衛的なクソゲーRPG外伝Ⅱ
No in-app purchases
Questions
Is シロの大冒険mini1.1 free?
Is 前衛的なクソゲーRPG外伝Ⅱ free?
Do シロの大冒険mini1.1 or 前衛的なクソゲーRPG外伝Ⅱ have ads?
Which is updated more often, シロの大冒険mini1.1 or 前衛的なクソゲーRPG外伝Ⅱ?
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