Shinobi RPG vs Tenmillion ZERO
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Shinobi RPG
Embark on a ninja quest to rescue captured children from a monster-infested cave. Engage in tactical combat using elemental ninjutsu and explore dangerous dungeons. This short RPG offers a complete adventure in 30 to 60 minutes.
- Ninja combat
- Dungeon exploring
- Elemental release modes (Fire, Water, Lightning)
- Fight Japanese folklore monsters
- Short RPG experience (30-60 min)
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Oni's have taken the village children to an accursed cave, and the village has sent for the Shinobi to help! You play a lone ninja sent by the Clan. Brave an evil infested cave filled with monsters and traps! * A short 30 to 1 hour RPG good for a quick play! * Ninja combat and dungeon exploring action. * Fight Japanese folklore monsters with ninjutsu. * Switch between Fire, Water, and Lightning release modes! * A game created with the RPG Maker MV engine.
Tenmillion ZERO
Embark on a tactical RPG adventure in a fantasy world threatened by darkness. Engage in turn-based battles, strategically move units, and defeat enemies to restore balance. Level up your characters and explore a world filled with challenges and unlockable content.
- Turn-based tactical battles
- Unit movement and attack mechanics
- Character leveling and EXP gain
- Varied stage victory conditions
- Unlockable content and rematching
- Fantasy story with six spirits
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Story: The stage is a magical fantasy world. The power balance of the six spirits gets broken and the world is about to be covered with darkness. A few adventurers arrived at the continent where the demon exists. This is a story they challenge the demon. Battle: - It is a turn-based tactics battle. All of your units can act once during the turn - Units can move, attack, and recover. Sometimes the attacked side be counterattacked - Although victory conditions may vary from stage, basically it is to defeat the enemy's leader before your leader is defeated - Every time attacks and recoveries are done, EXP will be raised and the level will be raised. The same applies to enemies. Operation: - Tap the unit you want to act on or press the "Next unit" button - Since the movable range is displayed, you can move the unit by tapping the destination - After moving, tap when the range of attack and recovery is displayed, or press "Complete" button - When attacks and recoverable equipment are displayed, please tap the equipment to use - Screen is scrollable with fingers - If you leave a unit and equipment touching with your fingers, you can see details Tips: - The unit gets more EXP (experience value) as the enemy level is higher. Let's raise the level of each character evenly in consideration of it - Considering the range of the enemy's equipment, If you attack from outside the range you will not receive a counterattack - If you capture only the base, you can clear the game in the shortest, but if it is difficult, let's raise the level on the way off the way More: - Let's complete the war history - When you defeat the demon, places you can go will unlock. All bases other than Demon's castle become rematchable, and if you capture them again, you can rematch the demon - Each time you defeat the demon, the level of the enemies rise. Let's try challenging how many times. - There are many nice illustrations, videos, novels, music, doujinshi goods etc. by the artists on the net. Let's search with "Tenmillion" Special thanks: - First Seed Material http://refmap.wixsite.com/fsm-material - Unit and Map tip images - Twelve constellation fragments - Effect images - https://ki-rokoubou.booth.pm/ - Face images, etc - Escape http://escape.client.jp/index.html - Item icon images - http://fayforest.sakura.ne.jp/ - Button UI images - Rittor Music, others - Sounds - Powerd by Cocos 2d-x
Screenshots
Verdict
The clearest difference is ads: Shinobi RPG at none against Tenmillion ZERO's shown. Shinobi RPG also leads on monetization model (free vs ad-supported). Tenmillion ZERO's advantage is review sentiment (93% vs 64%). On price, rating, ratings volume and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Tenmillion ZERO holds the better App Store score, 4.6 against 4.4. Both are backed by a comparable volume of ratings — 17 and 36 respectively. Written reviews point the same way: 64% of Shinobi RPG's written reviews are positive against 93% of Tenmillion ZERO's.
| Parameter | Shinobi RPG | Tenmillion ZERO |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (17 ratings) | 4.6 (36 ratings) — better |
| Positive reviews | 63.6% of reviews | 93.0% of reviews — better |
| Number of ratings | 17 | 36 — better |
| Update frequency | — | Every 6 weeks |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 9.0 |
| Further details — not scored | ||
| Size | 98 MB | 32 MB |
| Age rating | 9+ | 9+ |
| Developer | Watermark RPG LLC | Yutaka Aoki |
Customer experience
Shinobi RPG
Tenmillion ZERO
In-app purchases
Shinobi RPG
No in-app purchases
Tenmillion ZERO
No in-app purchases
Questions
Is Shinobi RPG free?
Is Tenmillion ZERO free?
Which has better reviews, Shinobi RPG or Tenmillion ZERO?
Do Shinobi RPG or Tenmillion ZERO have ads?
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