JAWKU vs Sprint Pacer
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
JAWKU
This app measures athletic performance metrics like speed, agility, and reaction time with a wearable sensor. It allows athletes to track progress, visualize improvements, and access training content to enhance their performance.
- Measure sprint speed
- Measure agility drills
- Measure vertical jump height
- Measure reaction time
- Track performance history
- Visualize personal records
- Access training content
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Get Quick. Get Fast. Get JAWKU Speed. This app requires a JAWKU Speed sensor. Numbers don’t lie. And JAWKU Speed provides the key performance data across speed, agility and reaction time, with unrivaled accuracy in wearable technology. We changed the game. We're still changing it. JAWKU Speed was intentionally designed with you, the athlete, as our primary focus. Providing a meaningful experience, supported with accurate data capture hasn't existed like this, until now. The best part - while JAWKU is in a class of it's own, it's as simple to use as a stopwatch. YOUR PERFORMANCE UNLEASHED The JAWKU Speed App brings the entire experience to life. And setting it up is simple! Out of the box, the app will walk you through pairing and in a matter of minutes, you'll be unleashing an experience unlike any other. It's all there to help you understand how you're tracking and making good on all of that training you've been committed to. Let's take a closer look at the main features. TEST + Measure sprint speed + Measure agility (standardized tests or build your own drill) + Measure vertical jump height (NEW) + Measure reaction time off the blocks (in audible mode) + Select your distance and start mode (movement or audible) and you're ready to go TRAIN + Train with purpose. From within the app, you'll have access to the latest in training content from our partner, STACK, where athletes get better TRACK + Track your performance history over time + Visualize your performance against your previous times and personal records + Learn how your reaction time off the blocks is affecting your overall time. Seeing is believing. MY JAWKU + Manage everything here + Check sensor connectivity + Adjust/update your personal profile and settings
Sprint Pacer
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Around the world training programs for sprinting describe the "intensity" that athletes should be running at during training sessions. Usually, this is described as a percentage, for example: "2 x 150m @ 90% intensity". Sometimes coaches emphasize that this percentage is only intended as a guide and that you need to run according to how you feel on a given day. Other times coaches may give a target time for athletes to run, which they believe best matches the intensity indicated by the training program. There are a few problems with this. Firstly, using the percentage efforts on training programs only as guides is not specific. It leaves athletes to train entirely on feeling, so when race day comes and they're not running the times that they want, they're left confused as to why. Secondly, coaches usually have to manage many athletes at a time. So when they give a target time for a training session, they're addressing more than one athlete. The problem with this is that individual athletes are unique and giving even just 2 athletes the same directive can take away from each athletes' specific capabilities and goals. With Sprint Pacer, athletes are not left guessing at whether the problem was that they weren't following the intensity on their training program correctly. And, they can rest assured that their training times cater for their own personal goals.
Screenshots
Verdict
The clearest difference is iOS requirement: Sprint Pacer at 12.0 against JAWKU's 15.6. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
JAWKU ships an update every 2 months, Sprint Pacer every 3 months. The most recent releases landed on October 22, 2026 and October 20, 2026 respectively.
| Parameter | JAWKU | Sprint Pacer |
|---|---|---|
| Price | Free | Free |
| Rating | 4.0 (257 ratings) — better | — |
| Positive reviews | 67.7% of reviews | — |
| Number of ratings | 257 — better | — |
| Update frequency | Every 2 months — better | Every 3 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPod | iPhone, iPod |
| Requires iOS | 15.6 | 12.0 — better |
| Further details — not scored | ||
| Size | 31 MB | 23 MB |
| Age rating | 4+ | 4+ |
| Developer | Brian Frohlich | The Track Team |
Bugs and requests
JAWKU
Reported bugs
10 issues- Sensor disconnects at longer ranges (100+ meters)
- Times not recorded despite successful setup
- Audible mode not working on iPhone 13
- Jump clip registration fails
- Device won't charge or pair
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- App loading screens freeze after Bluetooth connection
- Sensor not detected despite proximity
- Timer stops before athlete finishes event
- Inconsistent performance across different iOS versions
- App hasn't been updated in multiple years
Requested features
8 requests- Multi-athlete simultaneous timing capability
- Continuous video recording with manual time selection
- Better documentation and instructional videos
- Improved app updates and maintenance
- Better Bluetooth range extension
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- Camera rotation functionality
- Offline functionality without internet requirement
- Better handling of crowded track environments
Sprint Pacer
Not enough reviews yet to summarise bugs or requests.
In-app purchases
JAWKU
No in-app purchases
Sprint Pacer
No in-app purchases
Questions
Is JAWKU free?
Is Sprint Pacer free?
Do JAWKU or Sprint Pacer have ads?
Which is updated more often, JAWKU or Sprint Pacer?
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