Push vs RunIntervals
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Push
Easily track your push-ups, sit-ups, and other exercises by simply tapping your device screen. This intuitive app offers a straightforward way to log your repetitions for various fitness activities.
- Tap screen to count repetitions
- Track push-ups
- Track sit-ups
- Log one-handed push-ups
- Simple interface
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The simplest app you will ever install. Keep track of the number of push ups you do, simply by tapping on the screen. ▸ When doing normal push ups, tap with your nose on the screen. ▸ More strength? Hold the one hand - with your iPhone - behind your back and tap every time you finish a push. ▸ Doing sit-ups? Tap with your toe!
RunIntervals
Set custom interval timers with voice or tone alerts. This app seamlessly integrates with your existing audio and fitness apps, pausing or lowering music volume to ensure you never miss an alert.
- Customizable interval durations
- Voice and tone alerts
- Music volume lowering
- Spoken audio pausing
- Works with other apps
- No user data collection
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Just pick your interval durations and click GO! "Plays well with others," so if you have favorite apps for audio or fitness tracking it will work well alongside those. Audio voice alerts or tones will momentarily lower the volume of your music or briefly pause spoken audio just long enough to hear the alert, then let you get right back to listening! This app does not track or collect any user data.
Screenshots
Verdict
The clearest difference is in-app purchases: Push at none against RunIntervals's 2. RunIntervals's advantage is update cadence (every 3 months vs every 41 months) and rating (4.7 vs 4.4). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. RunIntervals sells 2 one-off in-app purchases. Push asks for nothing beyond the download.
RunIntervals holds the better App Store score, 4.7 against 4.4. Both are backed by a comparable volume of ratings — 33 and 123 respectively. Written reviews point the same way: 80% of Push's written reviews are positive against 90% of RunIntervals's.
Push ships an update every 41 months, RunIntervals every 3 months. The most recent releases landed on September 29, 2026 and September 21, 2026 respectively.
| Parameter | Push | RunIntervals |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (33 ratings) | 4.7 (123 ratings) — better |
| Positive reviews | 80.0% of reviews | 90.4% of reviews — better |
| Number of ratings | 33 | 123 — better |
| Update frequency | Every 41 months | Every 3 months — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad | iPhone, iPod, Apple Watch — better |
| Requires iOS | 17.0 | 11.3 — better |
| Further details — not scored | ||
| Size | 0 MB | 26 MB |
| Age rating | 4+ | 4+ |
| Developer | Thomas Schoffelen | Robotic Jam LLC |
Customer experience
Push
RunIntervals
Bugs and requests
Push
Not enough reviews yet to summarise bugs or requests.
RunIntervals
Reported bugs
3 issues- Interval tones not working with podcast/music
- Interval tones not working on Apple Watch
- App randomly stops during workouts
Requested features
7 requests- Ability to swap run/walk intervals
- Option to start with walking
- Ability to set number of repeats
- Vibration alerts
- Longer interval options (up to 30/60/120 mins)
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- Repeat feature for intervals
- Total time limit for workout
In-app purchases
Push
No in-app purchases
RunIntervals
- Small Tip$0.99
- Big Tip$2.99









