Card Thief vs Daxtle
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Card Thief
A solitaire-style stealth game where you play as a master thief. Sneak through darkness, steal treasure, and escape without getting caught. It offers deep strategy and roguelike replayability in short, engaging sessions.
- Solitaire-style stealth gameplay
- 4 unique heists
- Unlockable equipment cards
- Hireable thieves with special rules
- Mini deck-building mechanics
- Daily Heist mode with leaderboards
- Roguelike replayability
- Offline play
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Card Thief is a solitaire-style stealth card game that transforms your deck into a shadowy world of cunning heists and daring escapes. Sneak through the darkness as a master thief. Extinguish torches, pickpocket guards, and steal precious treasure without getting caught. Every card you flip is a calculated risk. Every move could be your last. From the makers of Card Crawl, the hit indie card dungeon crawler, Card Thief distills the tension of classic stealth games into a sleek, strategic card game you can play in minutes. Easy to learn, endlessly deep. Plan. Steal. Escape. Repeat. With a rich layer of tactical decision-making, risk/reward choices, and roguelike replayability, Card Thief is the perfect pick-up-and-play strategy card game for fans of stealth, puzzle games, and solo card games alike. Features - Solitaire-style stealth gameplay with no internet required - 4 unique heists with distinct enemies, traps, and obstacles - 12 unlockable and upgradable equipment cards with unique abilities - Hire 10 thieves, each with special gameplay rules - Mini deck-building mechanics for deep strategic customization - Daily Heist mode with global leaderboards - Roguelike replayability so every run plays differently - Perfect session length of 2 to 3 minutes per game - Offline play, great for travel
Daxtle
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Simple to learn. Surprisingly deep to master. Daxtle is a beautifully minimalist puzzle game that will twist your brain in the best way. Slide colored blocks across clever, irregular grids to land each one on its matching target — sounds easy, right? Think again. Here's the twist: every block has a fixed direction — it can only ever move one way. A single swipe moves all blocks sharing that direction at once, and a moving block will push anything in its path. One wrong swipe can ruin it all. Think ahead and plan your chain reactions. Made a mistake? Double-tap to undo — anytime, as many times as you need. WHY YOU'LL LOVE IT - 85+ hand-crafted levels across 6 chapters — each one a unique, satisfying puzzle to solve - Challenge mode: race against a 90-second master timer — each solve adds bonus time. How far can you streak? Compete on the Game Center leaderboard! - Surprising mechanics introduced chapter by chapter: multi-color blocks, destroy blocks, and teleport portals keep things fresh - Gorgeous, calm design — no ads, no timers, no distractions - Every single level is free from the start — nothing locked behind a paywall - Undo anytime with a double-tap — experiment freely - Hints when you need a nudge - Light, Dark, and Auto theme — plays beautifully day or night - Satisfying haptic feedback and an original soundtrack that makes every solve feel great - Works offline — no internet required SUPPORT INDIE GAMES Every level, every mode — totally free. If you enjoy it, a one-time $1.99 supporter upgrade unlocks 5 hints every 8h and helps keep the game alive. No subscriptions, no ads — just an indie dev building puzzles with love.
Screenshots
Verdict
The clearest difference is ads: Daxtle at none against Card Thief's shown. Daxtle also leads on update cadence (every 2 weeks vs every 4 months). Card Thief's advantage is iOS requirement (12.0 vs 14.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Card Thief sells 1 one-off in-app purchase and Daxtle sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Card Thief ships an update every 4 months, Daxtle every 2 weeks. The most recent releases landed on September 29, 2026 and September 10, 2026 respectively.
| Parameter | Card Thief | Daxtle |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (981 ratings) — better | — |
| Positive reviews | 69.9% of reviews | — |
| Number of ratings | 981 — better | — |
| Update frequency | Every 4 months | Every 2 weeks — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 161 MB | 76 MB |
| Age rating | 12+ | 4+ |
| Developer | Arnold Rauers | Razvan Andrei |
Bugs and requests
Card Thief
Reported bugs
9 issues- Crystals which you can get when playing are useless
- Notch covers game information on iPhone X+
- Ads error prevents chest opening
- Hideout heists have unrealistically high scores
- Can't open hideout, game crashes
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- Crashes right after starting on M1 iPad Pro with iPadOS 14.7.1
- Crashes all the time
- Login screen freezes
- Incompatible with older devices
Requested features
9 requests- More enemies or traps to deal with
- More equipment to try out
- 4x4 layout rather than 3x3
- Endless mode
- Multiplayer compatibility
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- Sync game data between Android and iOS
- Shop to use crystals
- More levels, incentives, and variations in the Hideout games
- Ability to cash in stolen goods for new tool cards or special cards
Daxtle
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Card Thief
- Unlock Card Thief$4.99
Daxtle
- Support Daxtle$1.99









