Do It... Or Not? (School Ed.) vs Graphing Projects
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Do It... Or Not? (School Ed.)
This app helps children and adults with autism, ADHD, or language learning challenges develop social skills. It presents over 100 real-life scenarios, guiding users to identify appropriate actions and understand how their choices affect others. Progress is tracked, and a reward system motivates learners.
- Over 100 social situations
- Identifies appropriate responses
- Teaches empathy and consequences
- Progress tracking
- Reward Center motivation
- Independent and therapist modes
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** Happy Frog Apps is a Mom’s Choice Award Winner! Also featured on FunEducationalApps.com, TeachersWithApps.com, and more! ** The “Do It... Or Not?” app helps children with autism understand and practice what to do… and what not to do… in real-life social situations. Filtering thoughts and actions can be a challenge for children with autism or ADHD. This app helps children find appropriate actions for over one hundred challenging social situations. Kids also learn to think about how their actions make other people feel. The “Do It… Or Not?” app gives your child the social filtering skills they need to better manage social situations at home, school and in the community. What parents say about our awesome apps: *** 5 stars! Brilliant! An app that understands how kids actually learn. Thank you. *** 5 stars! Your social skill apps are excellent! “Do It… Or Not?” provides: - More than 100 situations frequently faced in a student’s everyday life, from annoying siblings to forgotten homework to unwanted birthday gifts. - Each situation can play out in four different ways. Students practice identifying how specific responses would make their friend feel and whether it is okay to do. For each situation where they might want to do something negative, students identify what is okay to do in that situation. - Students progress to the next level only when mastery of the current skill is demonstrated. - 'At a glance' reporting shows you instantly how your learner is progressing. - The fun Reward Center motivates even hesitant learners. Most exciting, this app offers independent AND therapist mode. In independent mode, answers are displayed and the learner taps the correct answer. In therapist mode, no answers are displayed. For each question, the student answers orally and the therapist taps whether the learner's oral answer was correct or incorrect. Both modes earn coins for the Reward Center. Our apps are designed for and tested by typical and special needs children. Testers include children with Autism and other special needs. Our apps work for them! Our apps are also suitable for adults dealing with aphasia or learning English as a Second Language. To evaluate the app, download the free version, which has one free book. Additional levels and additional players can be accessed with in-app purchases. If you prefer no in-app purchases, download the School Edition (SE) version of this app, which includes all levels and up to 10 players. We take customer service very seriously! If you ever have a problem or find that we've missed something, contact us at our website and we will do our best to fix the problem. www.HappyFrogApps.com Our apps are safe for kids. We collect NO private information in our app. None! Our apps do not allow unrestricted web or social media access. We conform to the Children's Online Privacy Protection Act.
Graphing Projects
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Graphing Projects introduces students to the essential concepts of coordinate geometry. While using the app, students will locate points on a four quadrant grid and draw lines between two points to make specific figures. Designs and geometric figures are randomly generated so the activities are different every time. The app explains how a Cartesian grid is defined and how to locate points using an x-coordinate and a y-coordinate. The app presents a series of instructions for creating geometric figures on the grid. When the student is finished with the diagram, the solution is shown and the students work evaluated. A scoreboard shows the student's progress. Speech is used in the app to give instructions. Sound effects make using the app fun for students.
Screenshots
Verdict
The clearest difference is price: Graphing Projects at $1.99 against Do It... Or Not? (School Ed.)'s $13.99. Graphing Projects also leads on update cadence (every 9 months vs every 48 months). Do It... Or Not? (School Ed.)'s advantage is iOS requirement (12.2 vs 15.6). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Do It... Or Not? (School Ed.) costs $13.99 and Graphing Projects $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Do It... Or Not? (School Ed.) ships an update every 48 months, Graphing Projects every 9 months. The most recent releases landed on July 7, 2026 and September 9, 2026 respectively.
| Parameter | Do It... Or Not? (School Ed.) | Graphing Projects |
|---|---|---|
| Price | $13.99 | $1.99 — better |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 48 months | Every 9 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod — better | iPad, Mac |
| Requires iOS | 12.2 — better | 15.6 |
| Further details — not scored | ||
| Size | 59 MB | 22 MB |
| Age rating | 4+ | 4+ |
| Developer | Janine Toole | Ventura Educational Systems |
In-app purchases
Do It... Or Not? (School Ed.)
No in-app purchases
Graphing Projects
No in-app purchases
Questions
Is Do It... Or Not? (School Ed.) free?
Is Graphing Projects free?
Do Do It... Or Not? (School Ed.) or Graphing Projects have ads?
Which is updated more often, Do It... Or Not? (School Ed.) or Graphing Projects?
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