Goishi Hiroi vs Kurotto Extreme
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Goishi Hiroi
This game challenges players to claim circles on a grid by moving orthogonally. Players must connect unclaimed circles in sequence, numbering them as they are claimed. The goal is to find a solution that claims all circles without skipping any.
- Grid-based gameplay
- Circle claiming mechanic
- Orthogonal movement
- Sequential stone numbering
- Puzzle solving
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Goishi Hiroi is played on a rectangular grid in which circles appear at some of the intersections on the grid. The object is to conceptually claim the circles from the grid, as though they were stones on a board. Starting with a stone, continue in any orthogonal direction until an unclaimed stone is reached. Repeat until all stones are claimed. Once a solution is found, number the stones in the order required to claim them all. You may not skip over unclaimed stones, although you may skip over empty spaces or claimed stones.
Kurotto Extreme
A logic puzzle game originating from Japan with simple rules for hours of engaging challenges. Fill empty cells based on numbered circles indicating continuous black cells, with no time limits and autosave functionality.
- 350+ challenges across 7 difficulty levels
- 7 new daily challenges
- Autosave progress
- No time limits
- 2 global leaderboards
- Full tutorial
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This game originated in Japan. The rules are really simple so you could enjoy hours of challenges, from easy to complex difficulty. Fill in some of the empty cells with the following rules: 1. The number in a circle indicates the total number of continuous black cells extending from it, vertically and horizontally. 2. Dragon circles may have any number of black cells around them. 3. Cells with circles cannot be colored. This game includes: + 350 challenges across 7 levels of difficulty. + 7 new daily challenges (1 per level of difficulty) + Autosave of your progress solving a grid so you could pause and resume as you wish. + No time limits to complete a challenge + 2 global leaderboards + Full Tutorial + and many more capabilities
Screenshots
Verdict
The clearest difference is ads: Goishi Hiroi at none against Kurotto Extreme's shown. Goishi Hiroi also leads on monetization model (free vs ad-supported) and iOS requirement (8.0 vs 13.0). On price, rating, ratings volume and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for Goishi Hiroi against 5.0 for Kurotto Extreme. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
| Parameter | Goishi Hiroi | Kurotto Extreme |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | 1 | 1 |
| Update frequency | — | Every 22 months |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 16 MB | 22 MB |
| Age rating | 4+ | 4+ |
| Developer | Yuki Fujimoto | Christophe Baranger |
Customer experience
Goishi Hiroi
Kurotto Extreme
In-app purchases
Goishi Hiroi
No in-app purchases
Kurotto Extreme
No in-app purchases









