Turtle Time vs Incomplete_Dominance
Price, ratings, monetisation and update history for both apps, side by side β with what reviewers say about each.
Turtle Time
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Features of Turtle Time β’ Three educational games that help students (ages 6-8) train memory and attention β’ Difficulty level is automatically adjusted β’ Two-Player Option is available β’ Scores are automatically saved to show progress β’ Scores can also be emailed to keep a record of a child's progress. β’ Colorful graphics and lively music make this game fun to play β’ Kid-safe: No third party ads or tracking This game helps children learn to pay attention and use their memory skills by practicing matching pictures. Children, ages 6 to 8, will travel under the seas as they have fun playing and learning. All of our games are specially created to help children practice the cognitive abilities important in school and life. The games automatically adjust to allow children to learn at a level of difficulty personalized for them. As they succeed, new challenges at harder levels will be presented. Children will be challenged to develop their thinking speed as they are required to respond faster and faster in order to win. While a child's difficulty level is automatically adjusted based on his or her performance, it can be easily modified by parents or teachers when necessary. Distraction stimuli can also be added to reinforce increased focus and the ability to stay on task. In addition, a two player option is available which helps children learn how to take turns and be both a good winner and a good loser. A training round must be completed for grades to be saved in single player mode. Please note that no grades are saved in two player mode. Two player mode only records which Player (1 or 2) won after the match is completed. A training session is completed only when the program is stopped and then removed from memory. If the program is left open in the background and it is selected, then the last session started will be continued. The app will start off with a 60 minute trial version. You can modify the options and run the games during this trial period. Once the trial has ended, you will need to make a one-time in-app purchase to unlock the games for unlimited use.
Incomplete_Dominance
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The DOST Courseware is a locally-produced, all-original Filipino highly interactive multimedia educational application packages that are conceptualized, digitized and produced as spearheaded by the Science Education Institute (SEI-DOST) in partnership with the Advanced Science and Technology Institute (ASTI-DOST) and in cooperation with the Department of Education (DepEd), Philippine Normal University (PNU) and University of the Philippines-National Institute for Science and Mathematics Education (UP-NISMED), which aims to develop information and communication technology learning innovation to support the upgrading and improvement of science and mathematics education in the country. The DOST Courseware are provided for free to schools and are also made available online as supplemental resources for teachers and student as a fun and interactive approach to e-learning and blended learning. The Grade 7 DOST Courseware is composed of 120 lessons overall, 73 lessons in Science where it covered the domains on: Matter; Force, Motion and Energy, Living Things and Their Environment and Earth and Space while the 60 lessons in Mathematic covered the domains on: Numbers and Number Sense, Patterns and Algebra, and Geometry. The Grade 8 DOST Courseware is composed of 118 lessons overall, 61 lessons in Science where it covered the domains on: Parts and Functions, Ecosystems, Heredity: Inheritance and Variation of Traits, Structures and Functions, Biodiversity, and Evolution, while the 57 lessons in Mathematics covered the domains on: Linear Equations, Quadratic Equations, Rational Algebraic Equations, Integral Exponents, Radicals, Arithmetic Sequence and Geometric Sequence. The themes of the courseware for Grades 7 and 8, Magicademy, Freddyβs Lab and Dβnayao will surely amuse the users as they explore these distinct worlds while learning at the same time.
Screenshots
Verdict
The clearest difference is in-app purchases: Incomplete_Dominance at none against Turtle Time's 1. On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price Β· Rating Β· Positive reviews Β· Number of ratings Β· Update frequency Β· Ads Β· In-app purchases Β· Monetization Β· Best chart rank Β· Devices Β· Requires iOS
Both are free to download. Turtle Time sells 1 one-off in-app purchase. Incomplete_Dominance asks for nothing beyond the download.
| Parameter | Turtle Time | Incomplete_Dominance |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 39 months | β |
| Ads | No | No |
| In-app purchases | Yes | No β better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 12.0 β better |
| Further details β not scored | ||
| Size | 34 MB | 20 MB |
| Age rating | 4+ | 4+ |
| Developer | BrainTrain Inc. | Science Education Institute |
In-app purchases
Turtle Time
- Full Version$2.99
Incomplete_Dominance
No in-app purchases
Questions
Is Turtle Time free?
Is Incomplete_Dominance free?
Do Turtle Time or Incomplete_Dominance have ads?
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