Owls Away! vs WW2 Blitz
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Owls Away!
Guide an owl through a challenging flight, tapping bombs to score while battling gravity. Experience pure, uninterrupted gameplay with no in-app purchases or limitations.
- Tap bombs to score
- Gravity-based gameplay
- No in-app purchases
- No crippled gameplay
- Wide device compatibility
- Small file size
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The summer Owl to beat is here! How long can you make the owl fly? Touch the bombs to score but keep in mind with the sheer force of gravity to keep yourself afloat! How tricky can this get? Let's play Owl's Away! * No IAPs, No crippled gameplay, No Trials, No limits * Game runs on all iPhones, iPod Touches and iPads running iOS 8.0 or higher for wide compatibility * Small file size * Early access sale price No crippled gameplay, No data requirements. No micro transactions. No IAP. Just game. LIKE US ON FACEBOOK facebook.com/reddstudiosapps FOLLOW US ON TWITTER twitter.com/reddstudiosapps FOLLOW US ON INSTAGRAM instagram.com/reddstudiosapps Show us some love and thank you for playing. Enjoy!
WW2 Blitz
Experience a classic arcade shooter with a World War II theme. Pilot iconic aircraft, engage in intense aerial combat across eight distinct operations, and aim for high scores in this portrait-oriented, offline game.
- Portrait arcade shooter gameplay
- Eight unique operations
- Iconic WW2 aircraft selection
- Power-up system
- Local high score leaderboards
- Offline play
- Adjustable difficulty settings
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Take the stick. Clear the sky. WW2 BLITZ is a portrait arcade shooter built like a cabinet: one credit, eight operations, no waiting for a meter to refill. You grab your fighter and the guns stay up. The rest is skill, greed, and whether you save the bomb. HOW TO FLY Touch and hold on the plane. It follows your thumb on a short leash — tight enough for micro-dodges, loose enough that your finger does not sit on the sprite. Let go and you stop shooting. Double-tap to dump a screen-clearing bomb. You start with three lives, and each life takes three hits. Chip damage turns the hull pips gold, then red. The last pip blinks. The next solid hit is a funeral. CHOOSE YOUR FIGHTER P-38 Lightning — faster, twin-column vulcan, built to thread patterns. F6F Hellcat — heavier, a three-way spread, built to cover the screen. Both carry homing missiles once you are fully powered. Pick on the hangar panel; the game remembers. EIGHT OPERATIONS A single campaign. No stage-select grid. CLOUD FORTRESS, IRON TREADS, STEEL ATLANTIC, FROZEN FRONT, CORAL ATOLL, JUNGLE RUINS, ASCENT CANOPY and ORBIT THRESHOLD. Each map has its own music, its own formations, and a fortress that has to come apart before you see the recap. Mid-campaign, captains take the sky first. A destroyer on the Atlantic, a tank on the Frozen Front, a heavy over the Coral Atoll, a helicopter in the Jungle. They hold, they dump medals, then they dive off so the fortress can own the screen. Leave the title idle and attract mode will fly a demo — tap to steal the stick back. POWER, MEDALS, GREED P items step your shot up to three. Extra P at max power still pays. B restocks bombs; extra B at three in the rack pays more. Every kill drops a spinning medal — catch them face-up if you can, they are the real money. Secret medals sit on timed rails if you know the route. Graze enemy fire for extra points. A panic bomb erases shots in the blast and cooks anything still in the fire. Finish a map clean and the recap pays like a cabinet: NO MISS and NO BOMB in gold if you earned them, SECRET if you robbed the rails. Extends at 50,000 then every 100,000. The table is local, per difficulty, and it only wants a one-credit clear. DIPSWITCHES Monkey through Hardcore. Shot speed, density, and score multiplier all move. Hardcore is for people who still remember what a credit was worth. CONTINUE is an operator switch — zero, one, or two extra bodies, default off. Spend one and you stay on this map. Spend one and you do not qualify for ranking. The board is for 1CC. RANKS Local high scores. Initials. No account, no ads, no in-app purchases. Your ranking lives on this device. Portrait. Offline. Built to be played with one thumb and a bad attitude. WW2 BLITZ. Insert one player.
Screenshots
Verdict
The clearest difference is review sentiment: WW2 Blitz at 100% against Owls Away!'s 0%. WW2 Blitz also leads on rating (5.0 vs 3.0). Owls Away!'s advantage is iOS requirement (8.0 vs 16.0). On price, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
WW2 Blitz holds the better App Store score, 5.0 against 3.0. Both are backed by a comparable volume of ratings — 2 and 1 respectively. Written reviews point the same way: 0% of Owls Away!'s written reviews are positive against 100% of WW2 Blitz's.
| Parameter | Owls Away! | WW2 Blitz |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (2 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 0.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 2 — better | 1 |
| Update frequency | Every 38 months | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 8.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 10 MB | 131 MB |
| Age rating | 4+ | 4+ |
| Developer | Ranz Ursal | Claudiu COLTEU |
Customer experience
Owls Away!
WW2 Blitz
In-app purchases
Owls Away!
No in-app purchases
WW2 Blitz
No in-app purchases









