ston vs Maxwell's Demon
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
ston
This is a minimalist puzzle game with a unique design. It challenges your brain with mind-blowing levels and no time or move limits, allowing for a relaxing experience.
- Mind-blowing levels
- Brain challenge
- Minimalistic design
- Relaxing music and sounds
- No time or move limits
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ston is a mind-blowing minimalistic puzzle game with unique and remarkable design. ston does not have a time or move limits, allowing you to just relax and focus. Your goal is to remove all of the cubes by passing on them. ston is now ready to cook your brain. Are you? Features: ◈ Mind-blowing levels ◈ Challenge your brain ◈ Remarkable minimalistic design ◈ Relaxing, peaceful music and sounds
Maxwell's Demon
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The aim is to get the little balls to their "+1" targets to score enough points to progress to the next level. Touch the flashing gates to open or close them, selectively letting the balls pass. then push the balls towards their destinations.
Screenshots
Verdict
The clearest difference is iOS requirement: ston at 13.0 against Maxwell's Demon's 15.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | ston | Maxwell's Demon |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (128 ratings) — better | — |
| Positive reviews | 35.3% of reviews | — |
| Number of ratings | 128 — better | — |
| Update frequency | Every 3 weeks | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 72 MB | 57 MB |
| Age rating | 4+ | 4+ |
| Developer | Flat Games | Stephen Moreton-Howell |
Bugs and requests
ston
Reported bugs
18 issues- Ads don't have a close button
- Game crashes on startup
- Game doesn't open
- Slow movement
- Level 74 freezes
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- Level 73 has a bug
- Level 34 is impossible
- Game resets after update
- Blocks are glitched on level 27
- Settings don't work (music turns on spontaneously)
- Level slider doesn't work
- Game doesn't run on iPhone 6 iOS 10.2
- Game doesn't react to touches after the first round
- Graphics are not accurate
- Some blocks look hollow
- Cannot move up to adjacent blocks
- Game makes noise even when on silent
- Level 34 is mathematically impossible to clear
Requested features
12 requests- Add a timer for ads
- Put ads on a cooldown
- Add hints for difficult levels
- Add a level editor
- Add an online mode
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- Add a save game feature for different devices
- Add a 'move back one space' option
- Add analog controls
- Add a function to pan around the map
- Add new levels
- Fix the issue with the level slider not working
- Add a feedback option to the developer
Maxwell's Demon
Not enough reviews yet to summarise bugs or requests.
In-app purchases
ston
No in-app purchases
Maxwell's Demon
No in-app purchases









