Minesweeper vs Strata
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Minesweeper
A classic single-player puzzle game where players must strategically uncover tiles to reveal hidden bombs. Use number clues to identify mine locations and flag them to win. Features adjustable difficulty levels and a high score leaderboard.
- Uncover hidden bombs
- Use number clues
- Flag bomb locations
- Adjustable difficulty
- High score leaderboard
- Pinch to zoom
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Minesweeper is a single-player puzzle video game. The objective of the game is to clear up all the mine and uncover all the hidden bomb. Its a classic windows strategy game which is popular during the 90's. The Game requires some strategy thinking where the numbers indicate the amount of bomb located surrounding it. If unlucky, you might press on the bomb and the game ends. Flag the bomb if you noticed its a bomb on that tiles itself. The Game features: - Pinch to zoom - High Scores leaderboard for each difficulty setting - Adjustable difficulties such as beginner, medium and advance - Press hold on tiles to raise flags.
Strata
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Minesweeper. Unboxed. The rules haven't changed. The grid has. Strata generates a new irregularly shaped board every time you play. No rectangles. No predictable patterns. Narrow corridors, isolated pockets, organic contours -- each puzzle is terrain you've never seen before. Same deduction. Same flags. Same satisfying cascade when you nail a zero-cell. But the geometry forces you to think again. BUILT FOR YOUR THUMBS Grids are deliberately small with large touch targets. No pinch-to-zoom. No panning. No squinting at tiny cells. The entire puzzle fits on one screen, playable one-handed. THREE DIFFICULTY TIERS Easy: Wide, forgiving shapes. 20-30 cells. Room to breathe. Medium: Corridors appear. Neighbor counts drop. 35-50 cells. Hard: Narrow bridges, peninsulas, 2-neighbor cells. 55-75 cells. Guessing happens. THE SHAPE IS THE GAME Irregular grids disrupt the patterns you've internalized from thousands of rectangular games. A cell with 3 neighbors instead of 8 changes everything. Peninsulas isolate information. Narrow bridges create chokepoints. The shape is the puzzle. WHAT YOU GET - Procedurally generated irregular grids - Classic minesweeper rules (tap to reveal, long-press to flag) - First-tap safety on every board - Per-difficulty stats: win rate, best time, streaks - Game state saves automatically - Haptic feedback tuned to each action - Dark mode by default WHAT YOU DON'T GET No tutorials. No hints. No ads. No accounts. No cloud. No in-app purchases. No internet required. Ever. A puzzle game for people who already know minesweeper.
Screenshots
Verdict
The clearest difference is ads: Strata at none against Minesweeper's shown. Minesweeper's advantage is update cadence (every 9 days vs every 4 months) and device support (3 vs 1). On price and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Minesweeper ships an update every 9 days, Strata every 4 months. The most recent releases landed on October 20, 2026 and October 25, 2026 respectively.
| Parameter | Minesweeper | Strata |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (1 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 9 days — better | Every 4 months |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 9.0 — better | 16.4 |
| Further details — not scored | ||
| Size | 5 MB | 42 MB |
| Age rating | 4+ | 4+ |
| Developer | SikYi Chan | Matthew Kearney |
In-app purchases
Minesweeper
No in-app purchases
Strata
No in-app purchases









