The Spearman vs TouchDown
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
The Spearman
Engage in a physics-based combat game where you control a stickman warrior. Aim and throw spears to defeat various enemies like archers, swordsmen, and magicians. Upgrade your character with new gear and skills to survive increasingly challenging waves.
- Ragdoll physics combat
- Target and throw spears
- Defeat diverse enemies
- In-game store for upgrades
- Healing and defensive skills
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"The Spearman" is a new timekiller based on ragdoll physics. The spear is a throwing, piercing or piercing-chopping polearm weapon. With the help of a spear, a warrior will be able to effectively counter a lot of enemies. Control the Stickman to throw spears at other stickmans. You will be confronted by many enemies: archers, javelin throwers, armored swordsmen and even magicians. Simply drag and drop your finger for targeting and throwing. The power of throwing a spear is always the same, so you only need to aim and specify the direction of the throw. Enemies die from one hit of a spear in the head and body or from two hits of the spear in the legs. In the game there is a store with helmets, several defensive skills and an apple for healing. Write in the comments of your impressions of the Spearman game. Have a good game!
TouchDown
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TouchDown Rocket Guide your rocket to a perfect landing. One tap controls everything — hold to thrust, release to fall. The challenge is knowing exactly when to do each. HOW TO PLAY Your rocket descends from the top of the screen under gravity. Tap and hold anywhere to fire your thrusters and slow your descent. Release to free fall. Land on the pad below 5 m/s to survive — land below 3 m/s for a perfect score. Run out of fuel or come in too fast, and it's a crash. That's it. No tutorial needed. THE CHALLENGE Every landing is a precision problem. Gravity pulls you down constantly. Fuel is limited — you only have enough for a handful of burns, so every thrust counts. Burn too early and you'll coast in too fast. Burn too late and you won't have enough to stop in time. The sweet spot is razor thin, and finding it is deeply satisfying. Your landing speed is shown live as you descend, so you always know where you stand. The HUD shows your current altitude, fuel remaining, and a colour-coded speed indicator — green when you're safe, yellow when it's getting close, red when the impact is going to hurt. COMPETE FOR THE LOWEST SPEED Every successful landing is recorded. Your personal best is tracked locally, and new records are automatically submitted to the Game Center global leaderboard. The goal isn't just to land — it's to land as gently as possible. A 4.9 m/s landing survives, but a 1.2 m/s feather touch is what you're really after. See how your softest landing stacks up against players worldwide. TIPS Don't burn immediately. Let gravity do the work for a few seconds, then use short controlled bursts to bleed off speed as you approach the pad. The last few metres are what matter most — a long slow descent followed by one firm burst at the bottom is often cleaner than constant small burns from the top. Watch the speed readout, not the altitude. If you're green at low altitude, you're in good shape. If you're red with half the altitude left, start thrusting now. Good luck. Land soft.
Screenshots
Verdict
The clearest difference is ads: TouchDown at none against The Spearman's shown. TouchDown also leads on update cadence (every 10 days vs every 17 months). The Spearman's advantage is device support (3 vs 1) and iOS requirement (14.0 vs 17.6). On price and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. The Spearman sells 12 one-off in-app purchases and TouchDown sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
The Spearman ships an update every 17 months, TouchDown every 10 days. The most recent releases landed on October 17, 2026 and October 9, 2026 respectively.
| Parameter | The Spearman | TouchDown |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (1.4K ratings) — better | — |
| Positive reviews | 75.4% of reviews | — |
| Number of ratings | 1.4K — better | — |
| Update frequency | Every 17 months | Every 10 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 14.0 — better | 17.6 |
| Further details — not scored | ||
| Size | 155 MB | 2 MB |
| Age rating | 12+ | 4+ |
| Developer | BYV | Cloud Science Studio PLT |
Bugs and requests
The Spearman
Reported bugs
4 issues- Helmets don't protect against face shots
- Rag dolls interfere with crucial throws
- Spears going through enemies next to each other
- Sound issues on iOS
Requested features
4 requests- Deflecting arrows mechanic
- Ability to buy new spears
- Nerf wizard and swordsman enemies
- Endless mode with sword-wielding enemies
TouchDown
Not enough reviews yet to summarise bugs or requests.
In-app purchases
The Spearman
- Disabling advertising$0.99
- 5000 Coins$1.99
- 15000 Coins. Discount$1.99
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- Starter pack$2.99
- 20000 Coins$3.99
- 15000 Coins$3.99
- 50000 Coins. Discount$3.99
- Elite Pack$3.99
- 50000 Coins$7.99
- Frozen King$7.99
- God Power$7.99
- 100000 Coins$11.99
TouchDown
- Advanced Fuel System$0.99









