PUSH & POP vs Grid
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
PUSH & POP
A challenging yet satisfying puzzle game where players push cubes into lines to make them disappear. Experience a unique blend of tile-matching and Sokoban mechanics.
- Push cubes into lines
- Make cubes disappear
- Tile-matching mechanics
- Sokoban gameplay
- Challenging puzzles
- Satisfying gameplay
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Push cubes into lines and make them disappear! challenging yet satisfying puzzle game!
Grid
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GRIDLOCK is a strategic, grid-based logic puzzle for players who think several moves ahead. There's no timer pressure, no reflexes required, and no luck involved — just pure spatial reasoning and planning. HOW IT WORKS Tap a cell and watch the effect ripple to its neighbors. Simple to learn, but every level adds a new rule that changes how you have to think. TEN LEVELS, TEN DIFFERENT CHALLENGES - Level 1 — Toggle Neighbors: learn the core mechanic - Level 2 — Wrapped Edges: the grid's borders connect to each other - Level 3 — Locked Cells: plan your route around cells you can't touch - Level 4 — Moving Obstacles: predict a patrol pattern before you move - Level 5 — Limited Moves: every single move counts - Level 6 — Multiple Objectives: satisfy several win conditions at once - Level 7 — One-Way Cells: directional tiles that only ripple one way - Level 8 — Number Constraints: cells with values that wrap on overflow - Level 9 — Hidden Cells: uncover concealed information by playing around it - Level 10 — Master Gridlock: every mechanic, combined, in one final puzzle Difficulty ramps up fast — Level 2 is already hard, and it only gets tougher from there. Every puzzle is solvable and has been verified to have a real solution, so if you're stuck, the answer is always findable. FEATURES - 10 hand-crafted, guaranteed-solvable puzzles - Undo and Reset so you can experiment freely - A 3-tier hint system that nudges without spoiling the solve - Move counters, timers, and a scoring system that rewards efficiency - Progress and best scores saved automatically to your device - Haptic feedback you can toggle on or off - Full iPad support with a responsive, scaling grid - 100% offline — no account, no ads, no internet connection required GRIDLOCK is built for players who enjoyed games like nonograms, Lights Out, and sliding-tile puzzles, but want something with more strategic depth and rule variety. Think before you move.
Screenshots
Verdict
The clearest difference is in-app purchases: Grid at none against PUSH & POP's 1. Grid also leads on ads (none vs shown). On price, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. PUSH & POP sells 1 one-off in-app purchase. Grid asks for nothing beyond the download.
| Parameter | PUSH & POP | Grid |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (3.3K ratings) — better | — |
| Positive reviews | 87.0% of reviews | — |
| Number of ratings | 3.3K — better | — |
| Update frequency | Every 2 months | — |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 16.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 112 MB | 1 MB |
| Age rating | 4+ | 4+ |
| Developer | Rocky Hong | Uma Geleen |
Bugs and requests
PUSH & POP
Reported bugs
3 issues- Game freezing or crashing on launch
- Ads not loading or playing correctly
- High score not saving properly
Requested features
4 requests- Additional game modes or levels
- Customization options for characters or visuals
- Ability to disable ads or purchase ad-free version
- Improved high score tracking and leaderboards
Grid
Not enough reviews yet to summarise bugs or requests.
In-app purchases
PUSH & POP
- Push, Pop, Never Stop$1.99
Grid
No in-app purchases









