Slingy Ball vs Voltline
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Slingy Ball
Launch yourself from a slingshot to reach new platforms in this physics-based game. Master precise aiming and timing to navigate through challenging levels. Enjoy a simple yet engaging experience designed for quick play sessions.
- Slingshot launching mechanic
- Platform navigation challenges
- Physics-based gameplay
- Simple controls
- Engaging level design
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Slingy Ball is a game where you shoot yourself onto platforms!
Voltline
Test your steady hand in this neon-themed arcade game. Drag a ring along a live wire, avoiding contact to reach the end. Master increasingly challenging levels across six unique worlds, aiming for flawless runs and high scores.
- Steady hand wire-looping gameplay
- Neon-themed arcade visuals
- Progressive difficulty across 48 stages
- Ghost racing to beat personal bests
- Global leaderboard for high scores
- One-finger touch controls
- Mid-course checkpoints
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Steady hands win. Sweat the rest. Voltline is the buzz wire arcade reborn in neon. Drag the gold ring along a live, crackling wire from the green pylon to the red one. One slip and the whole line lights up - BZZZT, sparks, back to the start. THE RULE IS SIMPLE Touch the wire = you buzz. Reach the end clean = you win. Easy to grasp, brutal to master. GO FOR THE FLAWLESS RUN • Zero buzzes = 3 stars + a 500 flawless bonus • Build a clean streak for a rising score multiplier • Chain close calls for +25 / +50 / +75 combos RACE YOUR OWN GHOST Every stage records your best run. Watch your ghost ring trace the line beside you - then beat it. 6 NEON WORLDS, 48 STAGES Sunset Ridge, Neon Ocean, Emerald Zone, Violet Storm, Inferno Gate, Gold Rush. Each world bends the wire harder - tighter loops, longer paths, meaner corners. MADE TO FEEL GOOD • One-finger touch control - drag and breathe • Mid-course checkpoints so a slip late doesn't sting • Crisp haptic feedback on every spark • Relaxed par times - the clock counts up, never down at you • Landscape, full-screen, built for focus CLIMB THE LEADERBOARD Post your score to the global high-score board and see how steady your hand really is. No signup. No account. Free to play - just tap and go. How long can you hold your nerve?
Screenshots
Verdict
The clearest difference is rating: Voltline at 5.0 against Slingy Ball's 4.8. On price, review sentiment, ratings volume and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Voltline holds the better App Store score, 5.0 against 4.8. Both are backed by a comparable volume of ratings — 9 and 6 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
Slingy Ball ships an update every 4 days, Voltline every 3 days. The most recent releases landed on November 2, 2026 and October 31, 2026 respectively.
| Parameter | Slingy Ball | Voltline |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (9 ratings) | 5.0 (6 ratings) — better |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 9 — better | 6 |
| Update frequency | Every 4 days | Every 3 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 16.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 7 MB | 101 MB |
| Age rating | 4+ | 4+ |
| Developer | Jonathan Chen | Teamz Lab Ltd |
Customer experience
Slingy Ball
Voltline
In-app purchases
Slingy Ball
No in-app purchases
Voltline
No in-app purchases









