Stack Jump vs Fall Ball
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Stack Jump
Build the tallest tower by stacking blocks as high as you can. Compete for your highscore in an endless mode, conquer 36 challenges, and unlock 20 unique characters.
- Stack blocks to build towers
- Endless mode for highscores
- 36 challenges to complete
- Unlock 20 characters
- Improve highscore
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How high can you climb? Jump to stack blocks and build the biggest tower imaginable! Improve your highscore in endless mode, complete the 36 challenges and unlock all 20 characters!
Fall Ball
Navigate a falling challenge where the goal is to descend as far as possible without being pushed off-screen. Score points based on how long you can maintain your fall. Compete to beat high scores in this simple arcade experience.
- Endless falling gameplay
- Score accumulation
- High score challenges
- Simple controls
- Avoid screen elimination
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Fall Ball is the classic fall down game! Keep falling down to avoid getting pushed out of the screen. The longer you fall down, the more points you rack up! I’m the creator and my high score is 37, can you beat it?
Screenshots
Verdict
The clearest difference is rating: Stack Jump at 4.6 against Fall Ball's 3.4. Stack Jump also leads on update cadence (every 4 weeks vs every 17 months) and ratings volume (299K vs 18). Fall Ball's advantage is ads (none vs shown). On price, in-app purchases, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Stack Jump sells 1 one-off in-app purchase and Fall Ball sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Stack Jump holds the better App Store score, 4.6 against 3.4. That said, the two scores are not equally well evidenced: Stack Jump has 299K ratings behind it against 18, so its average is the more settled of the two.
Stack Jump ships an update every 4 weeks, Fall Ball every 17 months. The most recent releases landed on October 3, 2026 and September 20, 2026 respectively.
| Parameter | Stack Jump | Fall Ball |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (299K ratings) — better | 3.4 (18 ratings) |
| Positive reviews | 47.6% of reviews | — |
| Number of ratings | 299K — better | 18 |
| Update frequency | Every 4 weeks — better | Every 17 months |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 13.0 | 13.0 |
| Further details — not scored | ||
| Size | 155 MB | 9 MB |
| Age rating | +12 | 4+ |
| Developer | Voodoo | Villegas Ventures LLC |
Customer experience
Stack Jump
Fall Ball
Bugs and requests
Stack Jump
Reported bugs
4 issues- Game crashes on launch
- Blocks not registering perfect jumps
- Second chance feature not working as expected
- Inconsistent performance across devices
Requested features
4 requests- Reduce ads or offer paid ad-free version
- Improve stability and fix bugs
- Add more challenge modes and levels
- Introduce leaderboards and social features
Fall Ball
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Stack Jump
- Remove Ads$2.99
Fall Ball
- Remove Ads$0.99









