Stack Jump vs Live Art
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Stack Jump
Build the tallest tower by stacking blocks as high as you can. Compete for your highscore in an endless mode, conquer 36 challenges, and unlock 20 unique characters.
- Stack blocks to build towers
- Endless mode for highscores
- 36 challenges to complete
- Unlock 20 characters
- Improve highscore
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How high can you climb? Jump to stack blocks and build the biggest tower imaginable! Improve your highscore in endless mode, complete the 36 challenges and unlock all 20 characters!
Live Art
Draw and bring your creations to life by holding your finger to create art. Navigate through levels, avoiding obstacles to see your drawings animate upon completion. Experience the satisfaction of seeing your art come alive.
- Hold to draw mechanic
- Obstacle avoidance
- Art animation
- Satisfying completion
- Interactive gameplay
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Magic is in your finger-tip. Just hold your finger to draw, be careful so you don't hit obstacles. It's so satisfying to see your art really lives after you complete each level.
Screenshots
Verdict
The clearest difference is ads: Live Art at none against Stack Jump's shown. Live Art also leads on iOS requirement (10.0 vs 13.0). Stack Jump's advantage is ratings volume (299K vs 28). On price, rating, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Stack Jump sells 1 one-off in-app purchase and Live Art sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Stack Jump holds the better App Store score, 4.6 against 4.4. That said, the two scores are not equally well evidenced: Stack Jump has 299K ratings behind it against 28, so its average is the more settled of the two.
| Parameter | Stack Jump | Live Art |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (299K ratings) — better | 4.4 (28 ratings) |
| Positive reviews | 47.7% of reviews | — |
| Number of ratings | 299K — better | 28 |
| Update frequency | Every 4 weeks | — |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 10.0 — better |
| Further details — not scored | ||
| Size | 155 MB | 145 MB |
| Age rating | +12 | 4+ |
| Developer | Voodoo | Fine Monkeys, LLC |
Customer experience
Stack Jump
Live Art
Bugs and requests
Stack Jump
Reported bugs
4 issues- Game crashes on launch
- Blocks not registering perfect jumps
- Second chance feature not working as expected
- Inconsistent performance across devices
Requested features
4 requests- Reduce ads or offer paid ad-free version
- Improve stability and fix bugs
- Add more challenge modes and levels
- Introduce leaderboards and social features
Live Art
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Stack Jump
- Remove Ads$2.99
Live Art
- Remove Ads$9.99









