Stack Jump vs Grid Infect
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Stack Jump
Build the tallest tower by stacking blocks as high as you can. Compete for your highscore in an endless mode, conquer 36 challenges, and unlock 20 unique characters.
- Stack blocks to build towers
- Endless mode for highscores
- 36 challenges to complete
- Unlock 20 characters
- Improve highscore
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How high can you climb? Jump to stack blocks and build the biggest tower imaginable! Improve your highscore in endless mode, complete the 36 challenges and unlock all 20 characters!
Grid Infect
Strategically drop bugs onto a grid to infect every cell, using walls to block and repels to push back. Solve hundreds of hand-built levels or tackle daily puzzles and endless modes. Enjoy offline play with no time limits.
- Infect cells with bugs
- Use walls and repels
- Hundreds of hand-built levels
- Daily puzzles
- Endless mode
- Offline play
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Drag a bug onto the board. Rays run from its arms to the edge of the grid, and every cell a ray touches lights up. Light all of them to solve the board. Boards change with different mechanics: walls that stop a ray, gaps rays cross without lighting, cells that must never be touched at all, repels that clear the ray that hit them, traps that reset everything, and relays that fire rays of their own once they light. Every generated level has one solution and can be reasoned out from the information you have on the screen. No guessing, no timers, no lives, and nothing runs while you are looking at it. Worlds 16 worlds and 346 levels, graded from a two-piece opener to boards that use every element at once. Each world introduces one idea and then makes you use it: corners, corridors, blots, long reach, diagonals, crosstalk. Daily One board a day, the same board for everyone who plays it. A calendar of every day you have solved, and a streak that carries free solves with it. Endless Boards generated on the device by grade, for as long as you keep clearing them. Beat all the levels already? Play for as long as you like, at whatever difficulty feels best! Classic All 128 levels of the 2014 original, rebuilt in the new engine. These frequently require you to visualize a solution and place specific pieces last. Stuck A solve places one correct piece for you and locks it there. You earn them from daily streaks, from finishing a world, and from Classic milestones. On a board you have already beaten, solves are free. Offline and yours No account, no sign-in, no server. Progress lives on the device and can be erased from the settings screen. Plays even with the network off. The game is in English, French, German, Italian, Spanish, Brazilian Portuguese, Russian, Turkish, Arabic, Hebrew, Japanese, Korean and both Chinese scripts.
Screenshots
Verdict
The clearest difference is rating: Grid Infect at 5.0 against Stack Jump's 4.6. Grid Infect also leads on update cadence (every 6 days vs every 4 weeks). Stack Jump's advantage is ratings volume (299K vs 2) and iOS requirement (13.0 vs 15.0). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Stack Jump sells 1 one-off in-app purchase and Grid Infect sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Grid Infect holds the better App Store score, 5.0 against 4.6. That said, the two scores are not equally well evidenced: Stack Jump has 299K ratings behind it against 2, so its average is the more settled of the two.
Stack Jump ships an update every 4 weeks, Grid Infect every 6 days. The most recent releases landed on November 12, 2026 and November 6, 2026 respectively.
| Parameter | Stack Jump | Grid Infect |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (299K ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 47.7% of reviews | — |
| Number of ratings | 299K — better | 2 |
| Update frequency | Every 4 weeks | Every 6 days — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 155 MB | 88 MB |
| Age rating | +12 | 4+ |
| Developer | Voodoo | Christopher Mahar |
Customer experience
Stack Jump
Grid Infect
Bugs and requests
Stack Jump
Reported bugs
4 issues- Game crashes on launch
- Blocks not registering perfect jumps
- Second chance feature not working as expected
- Inconsistent performance across devices
Requested features
4 requests- Reduce ads or offer paid ad-free version
- Improve stability and fix bugs
- Add more challenge modes and levels
- Introduce leaderboards and social features
Grid Infect
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Stack Jump
- Remove Ads$2.99
Grid Infect
- Remove Ads$4.99









