Dunk Hit vs Climb
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dunk Hit
Experience an exciting basketball game where you aim to score as many points as possible within a time limit. Get on fire to achieve epic scores in this bouncy challenge.
- Score points against the clock
- Bouncy basketball gameplay
- Get on fire for epic scores
- Timed challenges
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Get on fire in this hot, epic and bouncy basketball game! Score as many point as you can before the time runs out!
Climb
Embark on an endless climbing adventure across procedurally generated mountains. Master grabs and manage stamina to reach new heights, customize your climber, and compete with friends. Enjoy a clean art style and intuitive controls for an engaging experience.
- Procedurally generated levels
- Character customization
- Stamina management
- Intuitive controls
- Friend comparison
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Simple and addictive game! Just hop in and climb the highest mountains and the steepest peaks! Reach to the main bases before your run out of stamina, foot by foot, improve your record and climb higher each time mastering grabs. FEATURES - Endless fun with procedurally generated levels - Plenty of customization options to make the character your own - Clean art style for a simple and enjoyable experience - Intuitive controls focus to be fun and engage you Compare and play with your friends or family!
Screenshots
Verdict
The clearest difference is rating: Dunk Hit at 4.6 against Climb's 3.3. Dunk Hit also leads on ratings volume (158K vs 4) and review sentiment (57% vs 33%). Climb's advantage is in-app purchases (none vs 1) and ads (none vs shown). On price, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Dunk Hit sells 1 one-off in-app purchase. Climb asks for nothing beyond the download.
Dunk Hit holds the better App Store score, 4.6 against 3.3. That said, the two scores are not equally well evidenced: Dunk Hit has 158K ratings behind it against 4, so its average is the more settled of the two. Written reviews point the same way: 57% of Dunk Hit's written reviews are positive against 33% of Climb's.
| Parameter | Dunk Hit | Climb |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (158K ratings) — better | 3.3 (4 ratings) |
| Positive reviews | 56.6% of reviews — better | 33.3% of reviews |
| Number of ratings | 158K — better | 4 |
| Update frequency | Every 3 weeks | — |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 247 MB | 98 MB |
| Age rating | 12+ | 4+ |
| Developer | Voodoo | VIET NAM YDC COMPANY LIMITED |
Customer experience
Dunk Hit
Climb
Bugs and requests
Dunk Hit
Reported bugs
2 issues- Challenges not registering successful shots
- Game crashing or freezing on some devices
Requested features
4 requests- More game modes and challenges
- Ability to save and view high scores
- Customization options for balls and courts
- Multiplayer and leaderboard features
Climb
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Dunk Hit
- No Ads$2.99
Climb
No in-app purchases









