Flaming Core vs Arclo
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Flaming Core
Engage in a thrilling action game where you control a "Core" to defeat enemies and restore order. Utilize "Bullet-Time" to strategize your movements, bounce off walls, and overcome 160 challenging levels filled with diverse foes and traps.
- Bullet-Time mechanic
- Wall bouncing combat
- 160 challenging levels
- Diverse enemies and traps
- Infinite Bullet-Time usage
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Enter a world of hackers. All your comrades have been hacked and now everything out there has only one mission: to obliterate you. Welcome to FLAMING CORE! Control your Core to defeat enemies and get to the end: the only way to restore order and save the world. Flaming Core is free to play. The game consists of 160 levels, with different kinds of enemies and traps for you to challenge. Game Play: Check out your core. Press and hold the screen to activate Bullet-Time, bounce off the walls to kill the enemy. You can use Bullet-Time infinitely; the more you use it, the easier for you to survive and get past enemies! Questions? Contact our Support by sending an email to: flamingcore@habby.fun
Arclo
A one-tap arcade game focused on momentum and timing. Players control two tethered orbs, tapping to swap anchors and propel forward through challenging gates while a void pursues. Offers two distinct play modes and an original synthwave soundtrack.
- One-tap gameplay
- Momentum and timing mechanics
- Two play modes: Orbit and Pendulum
- Progressive tier system with new challenges
- Endless levels with unique layouts
- In-game timer and leaderboards
- Original synthwave soundtrack with player
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One tap. Endless swing. Arclo is a one-tap arcade game about momentum. You pilot a tethered pair of orbs: tap to swap which orb anchors and which one swings, and sling yourself through a run of glowing gates while a rising void hunts you down. Nothing else to learn. Everything else to master. TWO PHYSICS MODES * Orbit: the pair whips around at constant spin. Pure rhythm and release timing. * Pendulum: gravity owns the swing. Build arcs, ride the fall, and time the swap at the top. Every tier plays completely differently in each mode, with separate progress and separate leaderboards. TEN TIERS OF TROUBLE Start with clean gates and an honest void. By the top tiers the course fights back: moving barriers, drifting hazards, tractor beams, gravity zones, spin-flips, fly-ins, and pulsing gaps. Tier 10 adds drifting debuffs that teleport you backward, shrink your tether, jitter the gates, and surge the void. POWER-UPS IN THE CHAOS Shields, freezes, wide gates, gate passes, and tether stretchers spawn mid-run. Snatch one without breaking your line and it might save the streak that saves your run. COMBO SCORING Every clean gate builds your streak and raises your multiplier. One miss resets it, and the void gets faster while you recover. Greed and safety are always arguing. ENDLESS CHALLENGE LEVELS Past level 25, raise the gate cap for longer, harder levels: more gates, more scoring chances, longer streaks. How deep you push is up to you. GAME CENTER LEADERBOARDS Every run posts to leaderboards for each mode, with a separate free-tier board so everyone competes from day one. ORIGINAL SYNTHWAVE SOUNDTRACK A full set of original tracks scores your runs, with separate menu and gameplay moods. The full unlock includes a soundtrack player so you can listen like a music app. FAIR AND SIMPLE Tiers 1 through 3 are free. A single one-time purchase unlocks tiers 4 through 10 forever. No subscription, no ads, no energy meters. Your progress syncs through iCloud. Thread the gates. Outrun the void.
Screenshots
Verdict
The clearest difference is in-app purchases: Flaming Core at none against Arclo's 1. Flaming Core also leads on ratings volume (679 vs 1) and iOS requirement (12.0 vs 17). Arclo's advantage is ads (none vs shown) and rating (5.0 vs 4.8). On price, update cadence, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Arclo sells 1 one-off in-app purchase. Flaming Core asks for nothing beyond the download.
Arclo holds the better App Store score, 5.0 against 4.8. That said, the two scores are not equally well evidenced: Flaming Core has 679 ratings behind it against 1, so its average is the more settled of the two.
Both ship on a similar rhythm, roughly weekly. The most recent releases landed on October 20, 2026 and October 12, 2026 respectively.
| Parameter | Flaming Core | Arclo |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (679 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 84.9% of reviews | — |
| Number of ratings | 679 — better | 1 |
| Update frequency | Weekly | Weekly |
| Ads | Yes | No — better |
| In-app purchases | No — better | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 17 |
| Further details — not scored | ||
| Size | 407 MB | 20 MB |
| Age rating | 4+ | 4+ |
| Developer | HABBY | Ed Caspersen |
Customer experience
Flaming Core
Arclo
Bugs and requests
Flaming Core
Reported bugs
3 issues- Certain skins/effects not working properly
- Game freezing or crashing on launch
- UI elements being covered on notched devices
Requested features
5 requests- Add more levels and content
- Implement a paid version with no ads
- Include a tutorial or how-to section
- Add more customization options
- Introduce online multiplayer modes
Arclo
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Flaming Core
No in-app purchases
Arclo
- English$3.99









