Retro Commander vs SpaceCraft RTS
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Retro Commander
Engage in post-apocalyptic real-time strategy battles. Command diverse units and technologies in a rich story campaign or test your skills against AI and players in cross-platform multiplayer. Features include a map editor and extensive modding capabilities.
- Post-apocalyptic RTS gameplay
- Story campaign with unique factions
- Single-player skirmish matches vs AI
- Cross-platform multiplayer
- Map editor and modding support
- Diverse units and research options
- Multiple game modes (capture the flag, battle royale)
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Retro Commander is a post-apocalyptic real-time strategy wargame (RTS). Take command and fight it out in a world where a cataclysmic timeline has transpired on Mother Earth. Wage wars solo, against the AI, or take on your gaming comrades and friends in cross-platform multiplayer matches. Form teams and clans and fight co-op style with the AI and other players for ultimate victory. As opposed to other real-time strategy game, Retro Commander tries to focus on both, a fun single player and a thrilling multiplayer experience. The game strives to be easy to learn with a modern user interface. Single player comes with skirmish matches against the AI as well as a comic-based story campaign. Multiplayer can be played cross-platform and includes a ranking and rating system. POST-APOCALYPTIC: Real-time strategy (RTS) played in a post-apocalyptic timeline on Mother Earth. The environment includes day-night cycles, rain, snow, wind and solar flare activity. STORY CAMPAIGN: Deep campaign and story line of humanity after a cataclysmic event. Factions come with their own specialized technologies such as stealth, robots, drones or shields. SINGLE & MULTIPLAYER: A challenging AI for both single and multiplayer matches with co-op play. Cross-platform multiplayer including LAN/internet. ONLINE play comes with an award and rating system. PLAY MODES: In addition to regular skirmish matches, the game supports missions such as elimination, survival, capture the flag, defense and battle royale. Available in both single and multiplayer also are escort and rescue missions. STRUCTURES & TROOPS: Common troops for land, sea and air warfare is available to all factions. Specialized elements such as stealth, shields, EMP weapons, nukes, portals, orbital weapons, assimilator and other troops and structures provide for additional variety. RESEARCH: A tech tree and research options enable to build specialized structures and troops. A Tech Snatcher can be used to steal enemy technology. MODDING: A map editor is included allowing for player-modded maps including player-modded campaigns. All elements including troops, structures, as well as graphics and sound effects, can be modded if desired.
SpaceCraft RTS
Engage in real-time strategy battles across the galaxy. Command one of three distinct races, manage resources, and deploy diverse units and buildings to achieve planetary domination. Experience an engaging story and challenging gameplay with fog of war mechanics.
- Real-time strategy gameplay
- Three playable races
- Low poly graphics
- Playable workers
- Varied battle units and buildings
- Fog of war
- Challenging difficulty levels
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SpaceCraft is a real-time strategy (RTS) placed in sci-fi world in which you control an army 1 of 3 races (added in updates) in the battle for domination on different planets. Game features: - low poly graphic - 3 basic materials - playable workers - 4 varied types of battle units - 5 type of buildings - 3 challenging difficulty levels - fog of war - interesting story - addictive gameplay This isn't a full version of the story. Its continuation will be added in updates. If you have any question or you had found some bugs send us an e-mail or message on our facebook page: https://www.facebook.com/VOXEL-FUN-101939163513813/?ref=hl
Screenshots
Verdict
The clearest difference is rating: Retro Commander at 3.8 against SpaceCraft RTS's 2.1. Retro Commander also leads on review sentiment (81% vs 48%). SpaceCraft RTS's advantage is in-app purchases (none vs 14) and iOS requirement (8.0 vs 15.0). On price, ratings volume, ads and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Retro Commander sells 14 one-off in-app purchases. SpaceCraft RTS asks for nothing beyond the download.
Retro Commander holds the better App Store score, 3.8 against 2.1. Both are backed by a comparable volume of ratings — 15 and 10 respectively. Written reviews point the same way: 81% of Retro Commander's written reviews are positive against 48% of SpaceCraft RTS's.
| Parameter | Retro Commander | SpaceCraft RTS |
|---|---|---|
| Price | Free | Free |
| Rating | 3.8 (15 ratings) — better | 2.1 (10 ratings) |
| Positive reviews | 81.3% of reviews — better | 47.8% of reviews |
| Number of ratings | 15 — better | 10 |
| Update frequency | Every 2 months | — |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 8.0 — better |
| Further details — not scored | ||
| Size | 152 MB | 96 MB |
| Age rating | 12+ | 9+ |
| Developer | Noble Master LLC | Przemyslaw Gajc |
Customer experience
Retro Commander
SpaceCraft RTS
In-app purchases
Retro Commander
- Map: Chapter 02$0.99
- Map: Battle Map 02$0.99
- Map: Battle Map 05$0.99
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- Clan Manager$1.99
- Map: Chapter 03$3.99
- Map: Chapter 08$3.99
- Map: Battle Map A1$3.99
- Map: Chapter 04$3.99
- Map: Chapter 06$3.99
- Map: Chapter 07$3.99
- Map: Battle Map 03$3.99
- Map: Battle Map 04$3.99
- Modded Maps$4.99
- All Maps & Modding$19.99
SpaceCraft RTS
No in-app purchases
Questions
Is Retro Commander free?
Is SpaceCraft RTS free?
Which has better reviews, Retro Commander or SpaceCraft RTS?
Do Retro Commander or SpaceCraft RTS have ads?
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