Retro Commander vs ThinkWire
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Retro Commander
Engage in post-apocalyptic real-time strategy battles. Command diverse units and technologies in a rich story campaign or test your skills against AI and players in cross-platform multiplayer. Features include a map editor and extensive modding capabilities.
- Post-apocalyptic RTS gameplay
- Story campaign with unique factions
- Single-player skirmish matches vs AI
- Cross-platform multiplayer
- Map editor and modding support
- Diverse units and research options
- Multiple game modes (capture the flag, battle royale)
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Retro Commander is a post-apocalyptic real-time strategy wargame (RTS). Take command and fight it out in a world where a cataclysmic timeline has transpired on Mother Earth. Wage wars solo, against the AI, or take on your gaming comrades and friends in cross-platform multiplayer matches. Form teams and clans and fight co-op style with the AI and other players for ultimate victory. As opposed to other real-time strategy game, Retro Commander tries to focus on both, a fun single player and a thrilling multiplayer experience. The game strives to be easy to learn with a modern user interface. Single player comes with skirmish matches against the AI as well as a comic-based story campaign. Multiplayer can be played cross-platform and includes a ranking and rating system. POST-APOCALYPTIC: Real-time strategy (RTS) played in a post-apocalyptic timeline on Mother Earth. The environment includes day-night cycles, rain, snow, wind and solar flare activity. STORY CAMPAIGN: Deep campaign and story line of humanity after a cataclysmic event. Factions come with their own specialized technologies such as stealth, robots, drones or shields. SINGLE & MULTIPLAYER: A challenging AI for both single and multiplayer matches with co-op play. Cross-platform multiplayer including LAN/internet. ONLINE play comes with an award and rating system. PLAY MODES: In addition to regular skirmish matches, the game supports missions such as elimination, survival, capture the flag, defense and battle royale. Available in both single and multiplayer also are escort and rescue missions. STRUCTURES & TROOPS: Common troops for land, sea and air warfare is available to all factions. Specialized elements such as stealth, shields, EMP weapons, nukes, portals, orbital weapons, assimilator and other troops and structures provide for additional variety. RESEARCH: A tech tree and research options enable to build specialized structures and troops. A Tech Snatcher can be used to steal enemy technology. MODDING: A map editor is included allowing for player-modded maps including player-modded campaigns. All elements including troops, structures, as well as graphics and sound effects, can be modded if desired.
ThinkWire
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Connect the signal. Understand the circuit. Find the elegant solution. ThinkWire is a calm logic puzzle game about guiding signals through visual circuits. Begin with a simple source and target, then master relays, splitters, switches, blockers, and AND, OR, and NOT gates as each puzzle adds a new idea. MADE FOR THOUGHTFUL PLAY • 50 free puzzles with a smooth difficulty curve • Nine node types that combine into deeper logic challenges • Connect by dragging or tapping—play the way that suits you • Clear first-level guidance, hints, and animated signal feedback • One-to-three-star goals reward efficient solutions • No timer and no account required • Core puzzles work offline; ads and consent need a connection ARABIC AND ENGLISH Choose Arabic or English on first launch. ThinkWire includes a carefully localized Arabic interface with right-to-left navigation and readable Arabic numerals. ACCESSIBLE BY DESIGN VoiceOver actions, Dynamic Type, high-contrast visuals, reduced-motion support, haptics, and clear non-drag controls help more players solve comfortably. 50 MORE EXPERT PUZZLES Level Pack 2 is a one-time purchase that unlocks 50 additional expert, master, and ultimate puzzles and removes ads. Think carefully. Wire precisely. Solve elegantly.
Screenshots
Verdict
The clearest difference is ads: Retro Commander at none against ThinkWire's shown. Retro Commander also leads on update cadence (every 2 months vs every 4 months) and iOS requirement (15.0 vs 17.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Retro Commander sells 14 one-off in-app purchases and ThinkWire sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Retro Commander ships an update every 2 months, ThinkWire every 4 months. The most recent releases landed on September 18, 2026 and September 17, 2026 respectively.
| Parameter | Retro Commander | ThinkWire |
|---|---|---|
| Price | Free | Free |
| Rating | 3.8 (16 ratings) — better | — |
| Positive reviews | 80.0% of reviews | — |
| Number of ratings | 16 — better | — |
| Update frequency | Every 2 months — better | Every 4 months |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 151 MB | 15 MB |
| Age rating | 12+ | 4+ |
| Developer | Noble Master LLC | hamam alabdulla |
In-app purchases
Retro Commander
- Map: Chapter 02$0.99
- Map: Battle Map 02$0.99
- Map: Battle Map 05$0.99
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- Clan Manager$1.99
- Map: Chapter 03$3.99
- Map: Chapter 08$3.99
- Map: Battle Map A1$3.99
- Map: Chapter 04$3.99
- Map: Chapter 06$3.99
- Map: Chapter 07$3.99
- Map: Battle Map 03$3.99
- Map: Battle Map 04$3.99
- Modded Maps$4.99
- All Maps & Modding$19.99
ThinkWire
- Level Pack 2$0.99









