Comparison

Stuck in a Dark Place vs The TRIGGER Project

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Stuck in a Dark Place

This educational game explores the complex topic of consent through various scenarios and eight chapters of gameplay. It offers a lesson mode for focused classroom discussions on specific consent-related issues.

Highlights
  • Explores consent and its violations
  • Eight chapters of gameplay
  • Lesson mode for focused discussion
  • Addresses various consent scenarios
  • Content warning option
Read full description

Stuck in a Dark Place is a serious game about the serious issue of consent. This important game explores the meaning of consent and some of the many ways we are affected when consent is ignored. EDUCATIONAL Stuck in a Dark Place covers many different aspects of consent throughout its eight chapters of gameplay, offering many different scenarios about consent in one storyline. Scenarios in the game address unwanted touching ("groping"), exhibitionism, intoxication, marital rape, underage or statutory rape, workplace sexual harassment, and distribution of nonconsensual sexually explicit imagery ("revenge porn"). Stuck in a Dark Place includes a Lesson Mode for use in classrooms or other educational settings. This feature allows game players to directly select any of the eight chapters in order to focus on that specific topic for classroom discussion. It is suggested that the entire game be played before focusing on individual topics. CONTENT WARNING Please note that this game includes several scenarios of non-consensual sexual activity including assaults. You have the option to use the CONTENT WARNING setting in the game to bypass some of the more troubling content. GAMING AGAINST VIOLENCE This serious game is from the Gaming Against Violence program produced by Jennifer Ann's Group, a non profit charity, and is one of the serious games in their Consent Game Series. JENNIFER ANN'S GROUP, A NONPROFIT CHARITY Since 2008 Jennifer Ann's Group has been producing persuasive games to help students, educators, and parents gain better understanding about serious issues affecting adolescents. Video games are an ideal approach to engaging, educating, and empowering young people and Gaming Against Violence is an evidence-based program shown to change unhealthy attitudes and beliefs.

About

The TRIGGER Project

This app provides resources and opportunities for community members to learn about gun violence prevention. Engage with others, read updates, and stay informed about important project news and events. Customize your experience to easily access the features you use most.

Highlights
  • Read updates and messages
  • Learn about gun violence causes
  • Get project notifications
  • Browse social media and news
  • Engage with community members
  • Join community chat discussions
  • Customizable portal layout
Features
Read full description

Welcome to The T.R.I.G.G.E.R. Project! This app is your one-stop shop for all things prevention. This beautiful, customizable design features a clear layout of resources, opportunities, and more for all members of The T.R.I.G.G.E.R. Project community. You can use this app to... • Read updates & messages • Learn about gun violence and its root causes • Get notified about important project updates and events • Browse the latest social media and news • Read Bulletin Board posts • Comment, like, and engage with other members of the community • Join discussions in the community chat • Learn more about The T.R.I.G.G.E.R. Project • And much more! Your app is fully customizable by you: Rearrange your portals to easily access whichever features you use most. If you want to check the Bulletin Board frequently, you can put that portal front and center. If you never check the social media, you can turn that portal off. - - - - More about The T.R.I.G.G.E.R. Project: Our Mission ————— The True Reasons I Grabbed the Gun Evolved from Risks (T.R.I.G.G.E.R.) Project aims to denormalize and destigmatize gun violence in communities of color across the nation. We focus on changing the norm and narrative of gun violence in communities of color by authentically providing safe (physically + emotionally) space for youth survivors and through telling the untold stories of everyday gun violence users to all walks of life. Our intent is to build awareness and compassion for people who feel invisible without the gun. Both our nation and our community have accepted gun violence in communities of color as the standard way of life, yet, through understanding the everyday shooter's reality we can greatly reduce the number of homicides in the most affected population in the world. Our Team ————— We all have a T.R.I.G.G.E.R. finger. Thus, we all should be on the side of ending gun violence efficiently and empathetically for those raised in a village of violence. Our dynamic team of advocates, survivors, shooters, volunteers, and youth are all committed to helping bring awareness and transformation to everyday gun violence. With purpose and precision, we aim to reduce the number of total intentional interpersonal homicides to ZERO in communities of color by year 2100. We are all guilty of viewing the shooter as the only killer. We pull their trigger with them if we do not begin asking ourselves why the trigger is pulled so often in communities of color. From heartache to heart work, help us properly identify and convey the root causes of urban gun violence. We are building evidence for youth violence prevention. Our research strategies are community-driven and youth-led, with support from Michigan - Youth Violence Prevention Center at University of Michigan. Our History ————— Hundreds of murders affect the creative directors of this project. More deeply, exposure to gun violence is heart-breakingly routine for children within disadvantaged communities of color in major cities like Washington, DC, St. Louis, MO, Milwaukee, WI, and Baltimore, MD. Our team has a history of loving youth and are taking ownership of their fate. Seeing a need for an innovative, subjective approach to ending gun violence, The T.R.I.G.G.E.R. Project brings forth the voice and vantage point of the people closet to the every act of violence. The T.R.I.G.G.E.R. Project, inspired by true stories, gives the audience an inside view of the many lives grappling gun violence daily by characterizing the immeasurable pain and adversity that leads to using gun violence. Deep pain requires deep healing. Healing can only begin with true acknowledgement of the causes. #weareprevention #endgunviolence

Screenshots

Stuck in a Dark Place4 screens
The TRIGGER Project4 screens

Verdict

The call

The clearest difference is rating: The TRIGGER Project at 4.9 against Stuck in a Dark Place's 3.6. The TRIGGER Project also leads on review sentiment (100% vs 67%). Stuck in a Dark Place's advantage is update cadence (every 3 days vs every 18 months) and iOS requirement (8.0 vs 15.1). On price, ratings volume, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

The TRIGGER Project holds the better App Store score, 4.9 against 3.6. Both are backed by a comparable volume of ratings — 16 and 27 respectively. Written reviews point the same way: 67% of Stuck in a Dark Place's written reviews are positive against 100% of The TRIGGER Project's.

UpkeepUpdate frequency

Stuck in a Dark Place ships an update every 3 days, The TRIGGER Project every 18 months. The most recent releases landed on October 24, 2026 and October 26, 2026 respectively.

Scorecard4 real differences · 6 level
Stuck in a Dark Place versus The TRIGGER Project: the parameters behind the verdict, then further details
ParameterStuck in a Dark PlaceThe TRIGGER Project
PriceFreeFree
Rating3.6 (16 ratings)4.9 (27 ratings) — better
Positive reviews66.7% of reviews100.0% of reviews — better
Number of ratings1627 — better
Update frequencyEvery 3 days — betterEvery 18 months
AdsNoNo
In-app purchasesNoNo
MonetizationFreeFree
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS8.0 — better15.1
Further details — not scored
Size270 MB64 MB
Age rating12+12+
DeveloperTHE JENNIFER ANN CRECENTE MEMORIAL GROUP, INC.Seabird Apps

Customer experience

Stuck in a Dark Place

All ratings16 ratings
Positive62.5%
Neutral6.3%
Negative31.3%
Written reviews6 reviews
Positive66.7%
Neutral0.0%
Negative33.3%

The TRIGGER Project

All ratings27 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews1 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

None

Stuck in a Dark Place

No in-app purchases

None

The TRIGGER Project

No in-app purchases

Questions

Is Stuck in a Dark Place free?
Stuck in a Dark Place is free to download, with no in-app purchases.
Is The TRIGGER Project free?
The TRIGGER Project is free to download, with no in-app purchases.
Which has better reviews, Stuck in a Dark Place or The TRIGGER Project?
The TRIGGER Project is rated higher. Stuck in a Dark Place averages 3.6 out of 5 from 16 ratings, while The TRIGGER Project averages 4.9 from 27 ratings.
Do Stuck in a Dark Place or The TRIGGER Project have ads?
Neither Stuck in a Dark Place nor The TRIGGER Project shows ads.
Which is updated more often, Stuck in a Dark Place or The TRIGGER Project?
Stuck in a Dark Place ships an update every 3 days, and The TRIGGER Project every 18 months. Most recently, Stuck in a Dark Place was updated on October 24, 2026 and The TRIGGER Project on October 26, 2026.

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