Inch Maker by White Pixels vs Square Valley
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Inch Maker by White Pixels
Create and solve your own strategy puzzles with a unique inchworm character. This game encourages critical thinking, problem-solving, and planning through engaging gameplay. It's designed to be fun and educational for all ages, including those with special needs.
- Create custom strategy puzzles
- Solve your own puzzles
- Develop critical thinking skills
- Suitable for all ages
- Offline gameplay
- Ad-free experience
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Make your own Inch Worm strategy puzzles. Learn the ropes. Then position the walls, arrows, and homes. Add acorns, cherries, leaves, snails, ladybugs, and dragonflies. Solve your own puzzles. Get some mental exercise. It’s all about critical thinking. Problem solving. Planning. Design. Where to start. What to avoid. Some kids think it all through. Others just go for it. Make some mistakes. Go back. Try again. It’s all good. And loads of fun. 13 blocks | 13 characters | 30 levels | Ages 7 to adult. White Pixels | Better games. Smarter kids. DESIGNED FOR KIDS Inch Maker is fun for everyone, but it was designed with kids in mind. It’s safe, non-violent, and ad-free. It runs offline. There are no in-app purchases and no links to outside content. DESIGNED FOR THE CLASSROOM Inch Maker is all about design, implementation, testing, planning, problem solving, logic, and critical thinking. It’s great fun to make puzzles, then exchange devices so others can try to solve them. Students can swipe between the levels, to pick up where they left off last time they played. You can completely reset the game in just two taps, so it’s ready for the next class. DESIGNED FOR SPECIAL NEEDS Inch Maker was designed with special needs in mind. There’s no timing involved, so kids on the autism spectrum can proceed at their own pace. The critters and homes are distinguished by both color and the shape of their little dots, so color blindness is never an issue. Gameplay only requires tapping, so people with mobility impairments will have an easier time. And there’s always “Go Back” and “Try Again”, so everyone can easily recover from any mistakes. I'd love to hear how it goes for you. Enjoy the game! Rick Meyers
Square Valley
Shape unique lands by strategically placing tiles like houses, farms, and natural elements. Connect them with roads and rivers while overcoming placement challenges. Progress through levels to unlock new tiles and face increasingly complex world-building puzzles.
- Tile placement for world creation
- Connect tiles with roads and rivers
- Strategic planning and puzzle solving
- Three chapters with 45 levels
- Unlock new tiles and overcome obstacles
- Replay levels for higher scores
- Sandbox mode for custom experiences
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A charming tile-laying puzzle game. Make the best valley you can out of the tiles and placements you're given. Puzzles with no randomness can become a bit boring over time. And when it is too random, it can feel unfair. Square Valley sits nicely in the middle where you are challenged for each level, but it still feels fair in the end. Satisfying. Every level is comprised of a fixed set of tiles that come together to form a challenge each step of the way. You're continually cycling through your deck of tiles – always a fresh look. You're also limited to only certain spots on the board where you can place the tiles all in order to reach the highest score you can. A windmill wants the surrounding wheat fields, forests have winding rivers through them, and churches stand firm within the city walls packed with houses. Not to worry, you won't get stuck. There's generous room to succeed at every level. Leaderboards are there too, for those who want to keep challenging themselves. Feel free to push forward, or go back to previous levels and beat your old self. When you complete that last turn, you'll find yourself with a unique little village to be proud of. Features: + Pay once – no ads, no in-app purchases, no account required + 150+ tiles · 45 levels · 3 chapters + A new challenge every day, for everyone + Set your own rules to play with tiles drawn at random + Competitive leaderboards + Works offline
Screenshots
Verdict
The clearest difference is review sentiment: Square Valley at 85% against Inch Maker by White Pixels's 0%. Square Valley also leads on rating (4.8 vs 4.0) and update cadence (every 2 weeks vs every 21 months). Inch Maker by White Pixels's advantage is price ($0.99 vs $2.99) and iOS requirement (12.0 vs 15.0). On ads, in-app purchases, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Inch Maker by White Pixels costs $0.99 and Square Valley $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Square Valley holds the better App Store score, 4.8 against 4.0. That said, the two scores are not equally well evidenced: Square Valley has 94 ratings behind it against 4, so its average is the more settled of the two. Written reviews point the same way: 0% of Inch Maker by White Pixels's written reviews are positive against 85% of Square Valley's.
Inch Maker by White Pixels ships an update every 21 months, Square Valley every 2 weeks. The most recent releases landed on October 20, 2026 and October 24, 2026 respectively.
| Parameter | Inch Maker by White Pixels | Square Valley |
|---|---|---|
| Price | $0.99 — better | $2.99 |
| Rating | 4.0 (4 ratings) | 4.8 (94 ratings) — better |
| Positive reviews | 0.0% of reviews | 84.6% of reviews — better |
| Number of ratings | 4 | 94 — better |
| Update frequency | Every 21 months | Every 2 weeks — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | — | #113 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 23 MB | 125 MB |
| Age rating | 4+ | 4+ |
| Developer | Richard Meyers | Ryan Becijos |
Customer experience
Inch Maker by White Pixels
Square Valley
Bugs and requests
Inch Maker by White Pixels
Not enough reviews yet to summarise bugs or requests.
Square Valley
Reported bugs
8 issues- Leaderboard freezes when displaying top 10 scores
- Tile scoring miscalculations (e.g., Cherry Orchard, Fir Grove)
- Tutorial bug where selected tiles change unexpectedly
- Some tiles don't work as described in requirements
- Scoring feedback unclear until level completion
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- Inconsistent tile placement rules not documented
- Protected Copper Beech scoring issues
- Random tile placement can create impossible scenarios
Requested features
14 requests- More levels and chapters
- Landscape/iPad support with larger maps
- iCloud synchronization across devices
- Real-time score feedback per tile placement
- Glossary with detailed tile explanations
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- Personal stats and score history per level
- Customizable sandbox mode with more options
- Music volume slider (separate from sound effects)
- Global leaderboards with player names
- Board game physical version
- Expansion packs with new tile sets
- Undo and skip buttons (mentioned as implemented in recent update)
- Additional language translations
- Split-screen multiplayer mode
In-app purchases
Inch Maker by White Pixels
No in-app purchases
Square Valley
No in-app purchases
Questions
Is Inch Maker by White Pixels free?
Is Square Valley free?
Which has better reviews, Inch Maker by White Pixels or Square Valley?
Do Inch Maker by White Pixels or Square Valley have ads?
Which is updated more often, Inch Maker by White Pixels or Square Valley?
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