Comparison

Ticketing 4 Schools vs Campus Mobile Payments

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Ticketing 4 Schools

Streamline school event management by digitally checking students in and out using ID cards or manual lookup. Sell tickets and track sales through a web application, then manage attendance with this mobile tool.

Highlights
  • Digital student check-in/out
  • ID card scanning
  • Manual student lookup
  • Ticket sales tracking
  • Event attendance tracking
  • Time tracking for locations
Features
Read full description

Scan your student ID cards or swipe a student name to check students in and out of your events. Sell your tickets using our www.ticketing4schools.com application and then check them in using a computer or our free mobile app. Selling Tickets: All the settings can be defined in the main application. These determine which students can attend, if they can leave event early, have a guest, lock out students with no permission, and whether they can purchase tickets at the door. The main application is also used to sell your tickets and track your sales. Check-in: The check-in process may be done with a scanner connected to a computer or the mobile app connected to the Internet. If a student does not have their ID card you can find the student on the list and check them in manually with a left swipe. The screen messaging and sounds keeps you fully informed of student status when checking in. Event Types: There are several types of events for which our software can be used. 1. For school dances, you would typically sell the tickets beforehand, and then scan the students into the event. Tickets may be sold through our primary Ticketing application, or by third party software. You define the rules about whether students may leave early, or even gain readmission. 2. For tracking attendance at events where there is no pre-registration -- like free dances, practice games, auditions, fairs, carnivals, car washes, etc. You may also capture student participation in activities that go toward spirit points. 3. For tracking students’ time spent at locations like libraries, study halls, examination rooms, you can use this third option to check them in and out. The main application then calculates the total and time spent at that location. Getting started: Apart from downloading the app, you will select your school from a list of customers that subscribe to our service. Then log in with your credentials from the main application and you will be taken to the main Events / Home screen · Events Screen will list all your active events · Tapping the event name will take you to the student list. You can swipe a student name to check them in or tap the name to view student details. · Tapping the Ticketing circle icon, bottom right, will bring up the scanning tool allowing you to use your camera to scan student ID cards. · Tapping the ‘hamburger’ menu, top left, will provide you navigation back to the Home / Events screen, Help and Logout. Software 4 Schools is committed to the very best software and support. It is also more than willing to consider new ideas in order to improve its products. You may email us with issues or ideas at support@software4schools.com We would also appreciate your kind reviews in the App Store.

About

Campus Mobile Payments

This app extends the functionality of Campus Payments for school districts and schools, enabling mobile point-of-sale experiences. It supports unlimited events and locations, allowing for grouped sales of tickets, concessions, and merchandise. Secure QR codes and unique PINs ensure authorized access for cashiers.

Highlights
  • Mobile point-of-sale (POS) experience
  • Bluetooth mobile card reader support
  • Unlimited event and location support
  • Grouped event sales management
  • Secure QR code event creation
  • Student ID purchase tracking
Read full description

- Infinite Campus customers currently using Campus Payments can now extend their functionality with Campus Mobile Payments. - The Campus Mobile Payments app gives districts and/or schools the ability to provide a mobile point-of-sale (POS) experience using Bluetooth mobile card readers. - Support an unlimited number of events and locations as you deem appropriate per year. - Grouping event capabilities: collect ticket sales, concessions, spirit wear, and fundraiser dollars and administer it as one group…while allowing multiple mobile POS locations, and cashiers at each location. - Creating events: events are connected to the cashiers’ device (school owned or otherwise) via a secure one-time QR code, registering the device to your instance of Infinite Campus. Each user can have a unique PIN to access the events they’re authorized to cashier for. - Reporting: choose which purchases to track in Infinite Campus by collecting a student ID for any items you’re selling. - Cost: the only costs are the Bluetooth mobile card readers and the card processing fees as described in the Campus Payments agreement. If you would like to purchase a Bluetooth card reader, please contact the Infinite Campus Sales Team at sales@infinitecampus.com.

Screenshots

Ticketing 4 Schools4 screens
Campus Mobile Payments2 screens

Verdict

The call

The clearest difference is rating: Ticketing 4 Schools at 5.0 against Campus Mobile Payments's 2.4. Campus Mobile Payments's advantage is update cadence (every 2 months vs every 8 months) and ratings volume (7 vs 1). On price, ads, in-app purchases and monetization model there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Ticketing 4 Schools holds the better App Store score, 5.0 against 2.4. That said, the two scores are not equally well evidenced: Campus Mobile Payments has 7 ratings behind it against 1, so its average is the more settled of the two.

UpkeepUpdate frequency

Ticketing 4 Schools ships an update every 8 months, Campus Mobile Payments every 2 months. The most recent releases landed on October 23, 2026 and October 24, 2026 respectively.

Scorecard3 real differences · 7 level
Ticketing 4 Schools versus Campus Mobile Payments: the parameters behind the verdict, then further details
ParameterTicketing 4 SchoolsCampus Mobile Payments
PriceFreeFree
Rating5.0 (1 ratings) — better2.4 (7 ratings)
Positive reviews—0.0% of reviews
Number of ratings17 — better
Update frequencyEvery 8 monthsEvery 2 months — better
AdsNoNo
In-app purchasesNoNo
MonetizationFreeFree
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.615 — better
Further details — not scored
Size5 MB89 MB
Age rating4+4+
DeveloperSoftware 4 SchoolsInfinite Campus, Inc.

Customer experience

Ticketing 4 Schools

All ratings1 ratings
Positive100.0%
Neutral0.0%
Negative0.0%

Campus Mobile Payments

All ratings7 ratings
Positive28.6%
Neutral14.3%
Negative57.1%
Written reviews2 reviews
Positive0.0%
Neutral0.0%
Negative100.0%

In-app purchases

None

Ticketing 4 Schools

No in-app purchases

None

Campus Mobile Payments

No in-app purchases

Questions

Is Ticketing 4 Schools free?
Ticketing 4 Schools is free to download, with no in-app purchases.
Is Campus Mobile Payments free?
Campus Mobile Payments is free to download, with no in-app purchases.
Which has better reviews, Ticketing 4 Schools or Campus Mobile Payments?
Ticketing 4 Schools is rated higher. Ticketing 4 Schools averages 5.0 out of 5 from 1 ratings, while Campus Mobile Payments averages 2.4 from 7 ratings.
Do Ticketing 4 Schools or Campus Mobile Payments have ads?
Neither Ticketing 4 Schools nor Campus Mobile Payments shows ads.
Which is updated more often, Ticketing 4 Schools or Campus Mobile Payments?
Ticketing 4 Schools ships an update every 8 months, and Campus Mobile Payments every 2 months. Most recently, Ticketing 4 Schools was updated on October 23, 2026 and Campus Mobile Payments on October 24, 2026.

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